
Game Guide
Among Us Roles Guide: Crewmate, Impostor, Engineer, Scientist, Judge & More
Among Us roles guide covering Crewmate and Impostor roles, special abilities, lobby balance and how newer roles change deduction and meetings.
Among Us Roles Guide: Crewmate, Impostor, Engineer, Scientist, Judge & More
AMONG US ROLES GUIDE
Among Us has expanded beyond standard Crewmates and Impostors.
Modern lobbies can include special roles that change movement, information, meetings and deception.
CREWMATE
Crewmates work together to:
• Complete tasks
• Watch player behavior
• Report bodies
• Call meetings
• Vote out suspected Impostors
Crewmates win by completing tasks or eliminating all Impostors.
IMPOSTOR
Impostors try to eliminate Crewmates while avoiding detection.
Impostor tools can include:
• Eliminations
• Sabotage
• Venting
• Deception
• Manipulating meetings
ENGINEER
The Engineer is a Crewmate role that can use vents.
This makes movement less predictable and can create useful information.
However, venting can also look suspicious if other players do not know your role.
SCIENTIST
The Scientist can access information that normal Crewmates cannot always see immediately.
Use information carefully.
Having more data does not automatically reveal the Impostor.
GUARDIAN ANGEL
Guardian Angel gameplay allows eliminated Crewmates to continue helping surviving players.
The role changes how dead players can influence the match.
SHAPESHIFTER
The Shapeshifter is an Impostor-side role.
It can create confusion by appearing as another player.
Do not accuse someone only because you saw their color or appearance near a suspicious event.
NOISEMAKER
Noisemaker-style abilities can provide information when something happens to that player.
This can make certain eliminations more dangerous for Impostors.
TRACKER
Tracking abilities can give Crewmates information about movement.
Use location information together with timing and witness reports rather than treating it as perfect proof.
PHANTOM
Some Impostor roles emphasize hiding or unusual movement.
These roles reward careful timing and awareness of who can see you.
JUDGE
Innersloth added the Judge Crewmate role in 2026.
Judge changes meeting strategy by introducing a role with additional influence during voting.
Because newer roles are still being added and tuned, exact settings should always be checked against the current version.
ROLE SETTINGS
Lobby hosts can adjust which roles appear and how often.
That means two Among Us lobbies can play very differently.
Before a match, check:
• Role counts
• Role chance
• Task settings
• Player speed
• Vision
• Kill cooldown
• Discussion time
• Voting time
ROLE BALANCE
Too many information-heavy roles can make Impostor play difficult.
Too many deceptive roles can make Crewmates feel powerless.
Adjust the lobby based on:
• Player count
• Experience
• Map
• Communication style
COMMON ROLE MISTAKES
• Assuming every lobby uses the same roles
• Forgetting lobby settings
• Treating role information as absolute proof
• Revealing your role unnecessarily
• Ignoring how special roles change meeting logic
• Using outdated role lists
QUICK ROLE CHECKLIST
1. Check lobby settings.
2. Know which roles are enabled.
3. Understand your ability.
4. Do not reveal information too early.
5. Watch how abilities interact.
6. Reevaluate assumptions after meetings.
Among Us continues to receive new roles in 2026, so role guides should be treated as update-sensitive.
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