Uses two punches followed by a kick that knocks enemies back, burns them and causes a delayed spreading explosion.
Requirements / unlock: Part of the Brawler kit; form-specific effects require the matching form.

Uses two punches followed by a kick that knocks enemies back, burns them and causes a delayed spreading explosion. Leaps into a mosh pit where hitting the speaker boundary damages and knocks enemies back.
Uses two punches followed by a kick that knocks enemies back, burns them and causes a delayed spreading explosion.
Requirements / unlock: Part of the Brawler kit; form-specific effects require the matching form.
Leaps into a mosh pit where hitting the speaker boundary damages and knocks enemies back.
Requirements / unlock: Part of the Brawler kit; form-specific effects require the matching form.
Throws a microphone that heals the first teammate to collect it.
Requirements / unlock: Usable from Power Level 7; equip one Gadget. Gadgets use cooldowns, not a fixed three-use limit.
Creates a temporary wall of indestructible amplifiers.
Requirements / unlock: Usable from Power Level 7; equip one Gadget. Gadgets use cooldowns, not a fixed three-use limit.
Enemies pushed into a wall are stunned.
Requirements / unlock: Usable from Power Level 9; equip one Star Power.
Damian’s punches burn enemies while his Super is active.
Requirements / unlock: Usable from Power Level 9; equip one Star Power.
Adds fire to the Super’s mosh pit.
Requirements / unlock: Usable at Power Level 11 after unlocking this Hypercharge.
Increases attack damage while below half health.
Requirements / unlock: Equip in either Gear slot, unlocked at Power Levels 8 and 10.
Improves natural out-of-combat health regeneration.
Requirements / unlock: Equip in either Gear slot, unlocked at Power Levels 8 and 10.
Damaging an enemy briefly reveals them; it does not reveal ability-based invisibility.
Requirements / unlock: Equip in either Gear slot, unlocked at Power Levels 8 and 10.
Adds a consumable shield that replenishes while the Brawler is at full health.
Requirements / unlock: Equip in either Gear slot, unlocked at Power Levels 8 and 10.
Increases movement speed while in bushes.
Requirements / unlock: Equip in either Gear slot, unlocked at Power Levels 8 and 10.
Reduces Gadget cooldown by 15%.
Requirements / unlock: Equip in either Gear slot, unlocked at Power Levels 8 and 10.