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The Executioner Dead by Daylight fighter artwork
Dead by Daylight Move & Ability Guide

The Executioner moves, skills and special abilities

Move & Ability Guide

Pyramid Head uses Rites of Judgement to inflict Torment, launch ranged attacks and send Survivors to Cages of Atonement. Official difficulty: Veryhard.

4 ability entries3 Perk1 Killer Power
Killer actions: Default PC / PlayStation / Xbox: Power = right mouse / L2 / LT; Attack = left mouse / R2 / RT; Active Ability = Left Ctrl / L1 / LB; Interact = Space / R1 / RB. Secondary Power and Secondary Ability prompts can differ; use the named on-screen action and your current bindings. Automatic states and Survivor interactions are labeled separately from killer attacks.

Perk

3
Deathbound
Perk
How it is used
Activation follows this perk’s conditions; see the description and in-game action prompt.

Can reveal a distant healer and disrupt their ability to detect the Killer.

Forced Penance
Perk
How it is used
Activation follows this perk’s conditions; see the description and in-game action prompt.

Protection hits inflict the Broken status effect.

Trail of Torment
Perk
How it is used
Activation follows this perk’s conditions; see the description and in-game action prompt.

Damaging a generator can temporarily conceal the Killer Terror Radius and Red Stain.

Killer Power

1
Rites of Judgement
Killer Power
Controls: PC / PlayStation / Xbox — default killer bindings
How it is used
Hold Power (PC: right mouse; PS: L2; Xbox: LT) to lay a Torment trail; while holding Power, press Attack (PC: left mouse; PS: R2; Xbox: RT) for Punishment of the Damned.

Creates Torment trails and enables the ranged Punishment of the Damned attack.

Command details & verification
Control actions checked against killer power references. Binding reference: https://eip.gg/dbd/guides/killer-weapons-powers/ . Current secondary-action prompts take precedence after remapping; no outdated cooldown or add-on values imported.

Build around a clear job

Treat the listed powers and perks as components with conditions, rather than a guarantee that every effect is active together.

GetCheatBeacon's practical checklist for The Executioner:

  • What is the setup trying to improve: information, chase, recovery or objective pressure?
  • Can the listed activation condition occur in the situation you are planning for?
  • Which weakness remains after choosing the first effect?
  • Check current perk text before spending unlock resources; test the complete loadout rather than judging one isolated effect.

Read the related game guide →