Basic attacks form a 3-hit sequence. Elemental attacks use Hydro. Charging enables aimed bow shots. Plunging damages enemies on landing.

Sigewinne talents, skills, passives and Constellations
Creates a bouncing Hydro bubble that heals teammates, then Sigewinne after its final bounce; holding enlarges it. Channels a maximum-HP-scaling Hydro beam and absorbs up to two nearby Sourcewater Droplets.
Normal Attack
1Elemental Skill
1Creates a bouncing Hydro bubble that heals teammates, then Sigewinne after its final bounce; holding enlarges it.
Cooldown / cost: CD: 18.0s
Command details & verification
Elemental Burst
1Channels a maximum-HP-scaling Hydro beam and absorbs up to two nearby Sourcewater Droplets.
Cooldown / cost: CD: 18.0s; Energy Cost: 70
Command details & verification
Passive Talent
3Her skill grants Hydro damage and Convalescence stacks that add HP-scaling damage to teammates' off-field skills.
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Healing increases with the team's combined Bonds of Life, up to a 30% bonus.
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Below half HP underwater, the active character receives emergency healing followed by a temporary resistance penalty.
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Constellation
6Adds three bubble bounces, preserves large bubbles longer and strengthens the Convalescence skill-damage bonus.
Requirements / unlock: Constellation 1
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Her skill and burst provide a temporary Hydro-resistant shield; their hits reduce enemy Hydro resistance by 35%.
Requirements / unlock: Constellation 2
Command details & verification
Adds three talent levels to Rebound Hydrotherapy, with a maximum level of 15.
Requirements / unlock: Constellation 3
Command details & verification
Her burst beam lasts three seconds longer.
Requirements / unlock: Constellation 4
Command details & verification
Adds three talent levels to Super Saturated Syringing, with a maximum level of 15.
Requirements / unlock: Constellation 5
Command details & verification
Healing grants maximum-HP-based burst critical bonuses, capped at 20% rate and 110% damage.
Requirements / unlock: Constellation 6
Command details & verification
Plan a team around these talents
Read the Elemental Skill and Burst separately from passive talents and Constellations. A listed Constellation effect should only be included in your plan when unlocked.
GetCheatBeacon's practical checklist for Sigewinne:
- Which talent needs field time, and which can contribute after switching characters?
- What Energy, cooldown or unlock requirements are listed for the effect you want?
- Which teammate covers the gap in your current party?
- Test a rotation you can repeat before investing further. This reference is not a ranked artifact or weapon build.