Uses six polearm hits, a stamina-cost thrust with falling stone spears, and an area plunge.
Cooldown / cost: Charged Attack Stamina Cost: 25.0

Creates a Stone Stele or a Jade Shield with a held cast. Summons a meteor that deals Geo damage and petrifies targets.
Uses six polearm hits, a stamina-cost thrust with falling stone spears, and an area plunge.
Cooldown / cost: Charged Attack Stamina Cost: 25.0
Creates a Stone Stele or a Jade Shield with a held cast.
Summons a meteor that deals Geo damage and petrifies targets.
Cooldown / cost: CD: 12.0s; Energy Cost: 40
When the Jade Shield takes damage, shield strength increases by 5%, stacking to 25%.
Maximum HP increases Zhongli's normal attack, skill and burst damage by talent-specific amounts.
Crafting a polearm refunds 15% of the ore consumed.
Allows two Stone Steles from Dominus Lapidis to exist simultaneously.
Requirements / unlock: Constellation 1
Planet Befall grants nearby characters a Jade Shield.
Requirements / unlock: Constellation 2
Raises Dominus Lapidis talent level by three.
Requirements / unlock: Constellation 3
Increases Planet Befall's area by 20% and petrification duration by two seconds.
Requirements / unlock: Constellation 4
Raises Planet Befall talent level by three.
Requirements / unlock: Constellation 5
Converts 40% of Jade Shield damage taken into healing, limited to 8% of the active character's maximum HP per instance.
Requirements / unlock: Constellation 6
Read the Elemental Skill and Burst separately from passive talents and Constellations. A listed Constellation effect should only be included in your plan when unlocked.
GetCheatBeacon's practical checklist for Zhongli: