Makes one designated enemy become the "Bait," dealing it Lightning damage equal to 100% of Ashveil's ATK. If the target is already the "Bait," additionally inflicts it Lightning damage equal to 50% of Ashveil's ATK, and recovers 1 Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced by 20% . When there is no "Bait" on the field, Ashveil immediately makes the enemy target with the lowest HP on the field become the "Bait." The "Bait" state only takes effect on the most recently applied target.

Ashveil moves, skills and special abilities
Ashveil: 5-Star, Lightning, Hunt. Faction: Planarcadia (Location); Galaxy Rangers — The Hunt.
Skills
1Ultimates
2Makes one designated enemy become the "Bait," dealing it Lightning damage equal to 200% of Ashveil's ATK. Then, immediately launches 1 instance of enhanced Talent's Follow-Up ATK against the "Bait." And Ashveil gains 3 Charge. This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches 4 stack(s) or more, consumes 4 stack(s) of "Gluttony" to additionally deal 1 instance of Lightning damage equal to 100% of Ashveil's ATK. And when this instance of Follow-Up ATK inflicts a killing blow to the target, it will continue to deal damage to a new "Bait." This triggers until "Gluttony" becomes lower than 4 stack(s). If all enemy targets currently on the field have been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.
Source details & verification
When Ashveil uses Skill/Ultimate, gains 1/2 stacks of "Gluttony." During Ashveil's Follow-Up ATK, for every 1 enemy(ies) suffer a killing blow, Ashveil gains 1 stack(s) of "Gluttony."
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Talent
1Ashveil has an initial Charge of 2 and can hold up to a max of 3. After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of 8 Energy, then consumes 1 Charge to launch Follow-Up ATK against the "Bait," dealing Lightning damage equal to 100% of Ashveil's ATK. Afterwards, gains 2 stack(s) of "Gluttony," which can stack up to 12.
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Bonus Trace
3While Ashveil is on the field, CRIT damage dealt by ally targets increases by 40%, and CRIT damage dealt by ally target's Follow-Up ATK additionally increases by 80%.
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damage dealt by Ashveil's Follow-Up ATK increases by 80%. And for every 1 stack(s) of "Gluttony" in possession, damage dealt by Follow-Up ATK additionally increases by 10%.
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Inflicts Lightning damage equal to 50% of Ashveil's ATK to one designated enemy.
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Stat Trace
10ATK increases by 6%
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CRIT damage increases by 10.7%
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Lightning damage increases by 6.4%
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CRIT damage increases by 8%
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CRIT damage increases by 5.3%
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CRIT damage increases by 8%
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Lightning damage increases by 4.8%
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Lightning damage increases by 3.2%
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CRIT damage increases by 5.3%
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ATK increases by 4%
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Technique
1After using Technique, inflicts Daze on enemies within a set area for 10 second(s). Dazed enemies will not actively attack ally targets. When entering combat via actively attacking a Dazed enemy, inflicts Lightning damage to all enemies equal to 100% of Ashveil's ATK, and grants Ashveil 1 Charge.
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Eidolon
6While Ashveil is on the field, increases damage taken by all enemies by 24%. When an enemy target's current HP percentage is 50% or lower, the damage they take increases to 36%.
Requirements / unlock: Eidolon 1
Source details & verification
The max stack limit of "Gluttony" increases to 18. After each time Ashveil launches the enhanced Talent's Follow-Up ATK, refunds 35% of the removed "Gluttony" stacks.
Requirements / unlock: Eidolon 2
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Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Requirements / unlock: Eidolon 3
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When Ashveil uses Ultimate, increases ATK by 40% for 3 turn(s).
Requirements / unlock: Eidolon 4
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Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Requirements / unlock: Eidolon 5
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When the "Bait" exists on the field, reduces all enemies' All-Type RES by 20%. For every 1 stack of "Gluttony" Ashveil has gained, the damage dealt increases by 4%. Maximum stacks: .
Requirements / unlock: Eidolon 6