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Rain Mortal Kombat 1 fighter artwork
Mortal Kombat 1 Move & Ability Guide

Rain moves, skills and special abilities

Move & Ability Guide

Playable Mortal Kombat 1 fighter.

33 ability entries2 Basic Attacks9 Special Moves1 Equippable Move7 Kombos3 Aerial Kombos1 Fatal Blow2 Fatalities7 Brutalities1 Animality
Mortal Kombat inputs: Forward means toward the opponent; Back means away. Reverse horizontal directions when facing left. A comma or β†’ separates steps; + means press together. Use your assigned buttons if controls were remapped. 1 = Front Punch (PS Square / Xbox X / Switch Y); 2 = Back Punch (Triangle / Y / X); 3 = Front Kick (Cross / A / B); 4 = Back Kick (Circle / B / A). Kameo = R1 / RB / R; Block = R2 / RT / ZR; Throw = L1 / LB / L; Flip Stance = L2 / LT / ZL. During/Requires describes a prerequisite, not an extra direction. Finishers need the finishing prompt, distance and unlock conditions shown. Kameo copied moves depend on the opponent.

Basic Attacks

2
Shipwrecker
basic_attack
Controls: Universal notation
How it is used
Towards + Front Punch

A newer Rain basic attack added in an official Mortal Kombat 1 update.

Tip: Use it as part of Rain's updated grounded pressure and route options.
Added in official WB April UpdateSource β†—
Hydropho Kick
basic_attack
Controls: Universal notation
How it is used
4 (Hold 4 to charge)

Directional/basic attack.

Tip: Use the listed universal notation.
Current movelist reference check β€” September 2026Source β†—

Special Moves

9
Water Beam
special_move
Controls: Universal notation
How it is used
Back, Forward, 1

Special move.

Tip: Use the listed universal notation; enhanced versions use the game's Enhance/Block input where supported.
Current movelist reference check β€” September 2026Source β†—
Upflow
special_move
Controls: Universal notation
How it is used
Down, Back, 1

Special move.

Tip: Use the listed universal notation; enhanced versions use the game's Enhance/Block input where supported.
Current movelist reference check β€” September 2026Source β†—
Water Gate Activate
special_move
Controls: Universal notation
How it is used
Down, Back, 2

Special move.

Tip: Use the listed universal notation; enhanced versions use the game's Enhance/Block input where supported.
Current movelist reference check β€” September 2026Source β†—
Water Gate Teleport
special_move
Controls: Universal notation
How it is used
Down, Forward, 2

Rain's portal-based teleport special, referenced in official WB patch notes.

Tip: Use Water Gate positioning to create movement and setup options. Because portal behavior has been fixed in updates, verify current placement rules in Practice Mode.
Verified through official WB November UpdateSource β†—
Water Gate Teleport to Oldest
special_move
Controls: Universal notation
How it is used
Down, Forward, Back, 2

Special move.

Tip: Use the listed universal notation; enhanced versions use the game's Enhance/Block input where supported.
Current movelist reference check β€” September 2026Source β†—
Geyser
special_move
Controls: Universal notation
How it is used
Down, Back, 3

A Rain special move referenced in official Mortal Kombat 1 interaction notes.

Tip: Use it for vertical control and combo routing. Confirm current hit and cancel behavior in Practice Mode.
Verified through official WB October UpdateSource β†—
Water Shield
special_move
Controls: Universal notation
How it is used
Forward, Down, Back, 4

Special move.

Tip: Use the listed universal notation; enhanced versions use the game's Enhance/Block input where supported.
Current movelist reference check β€” September 2026Source β†—
Ancient Trap
special_move
Controls: Universal notation
How it is used
Back, Forward, 4

Special move.

Tip: Use the listed universal notation; enhanced versions use the game's Enhance/Block input where supported.
Current movelist reference check β€” September 2026Source β†—
Rain God
special_move
Controls: Universal notation
How it is used
Down, Down, Up

Rain's water-based special move, referenced in official Mortal Kombat 1 balance notes.

Tip: Use it as part of Rain's space-control and combo-routing toolkit. Gravity and startup behavior have been adjusted through patches.
Verified through official WB December and April updatesSource β†—

Equippable Moves

1
Water Guard
equippable_move
Controls: Universal notation
How it is used
Back, Down, Forward, 3

Equippable move.

Tip: This move must be equipped or available in the current character loadout before use.
Current movelist reference check β€” September 2026Source β†—

Kombos

7
Attitude Adjustment
kombo_attack
Controls: Universal notation
How it is used
1, 1, 2

Ground kombo string.

Tip: Enter the listed sequence as a string.
Current movelist reference check β€” September 2026Source β†—
Wave Krash
kombo_attack
Controls: Universal notation
How it is used
1, 1, 4

Ground kombo string.

Tip: Enter the listed sequence as a string.
Current movelist reference check β€” September 2026Source β†—
Kraken Killer
kombo_attack
Controls: Universal notation
How it is used
Forward + 1, 2

Ground kombo string.

Tip: Enter the listed sequence as a string.
Current movelist reference check β€” September 2026Source β†—
It Pours
kombo_attack
Controls: Universal notation
How it is used
2, 1, 1, 2

Ground kombo string.

Tip: Enter the listed sequence as a string.
Current movelist reference check β€” September 2026Source β†—
Waterwhirled
kombo_attack
Controls: Universal notation
How it is used
Forward + 2, 1, 3

Ground kombo string.

Tip: Enter the listed sequence as a string.
Current movelist reference check β€” September 2026Source β†—
Surface Breacher
kombo_attack
Controls: Universal notation
How it is used
Back + 3, 4

Ground kombo string.

Tip: Enter the listed sequence as a string.
Current movelist reference check β€” September 2026Source β†—
Centrifugal Force
kombo_attack
Controls: Universal notation
How it is used
Forward + 3, 2

Ground kombo string.

Tip: Enter the listed sequence as a string.
Current movelist reference check β€” September 2026Source β†—

Aerial Kombos

3
Water Dragon
aerial_kombo
Controls: Universal notation
How it is used
1, 4, 2

Aerial kombo string.

Tip: Perform the listed sequence while airborne.
Current movelist reference check β€” September 2026Source β†—
Drownpour
aerial_kombo
Controls: Universal notation
How it is used
2, 4, 3

Aerial kombo string.

Tip: Perform the listed sequence while airborne.
Current movelist reference check β€” September 2026Source β†—
Supercavity
aerial_kombo
Controls: Universal notation
How it is used
3, 2

Aerial kombo string.

Tip: Perform the listed sequence while airborne.
Current movelist reference check β€” September 2026Source β†—

Fatal Blow

1
Water God's Judgement
fatal_blow
Controls: Universal notation
How it is used
Flip Stance + Block

Fatal Blow.

Tip: Available when the game's Fatal Blow conditions are met.
Current movelist reference check β€” September 2026Source β†—

Fatalities

2
The Red Sea
fatality
Controls: Universal notation
How it is used
Down, Down, Back, 4

Fatality. Perform at close range.

Tip: Use the listed distance and input after FINISH HIM/HER appears.
Current MK1 reference check β€” September 2026Source β†—
Under Pressure
fatality
Controls: Universal notation
How it is used
Down, Forward, Back, 3

Fatality. Perform at mid distance.

Tip: Use the listed distance and input after FINISH HIM/HER appears.
Current MK1 reference check β€” September 2026Source β†—

Brutalities

7
Just A Little Dip
brutality
Controls: Universal notation
How it is used
Grab / 1+3

Rapidly press any attack button. Final hit: 100% Chance Of Pain.

Tip: The required final hit and hold/tap condition must be satisfied for the Brutality to trigger.
Current MK1 reference check β€” September 2026Source β†—
Aqua Finished
brutality
Controls: Universal notation
How it is used
Forward + 2, 1, 3

Hold Back during the hit. Final hit: Waterwhirled.

Tip: The required final hit and hold/tap condition must be satisfied for the Brutality to trigger.
Current MK1 reference check β€” September 2026Source β†—
Bubble Head
brutality
Controls: Universal notation
How it is used
1, 1, 2

Hold Down during the hit. Final hit: Attitude Adjustment.

Tip: The required final hit and hold/tap condition must be satisfied for the Brutality to trigger.
Current MK1 reference check β€” September 2026Source β†—
Down The Drain
brutality
Controls: Universal notation
How it is used
Back, Forward, 4

Final hit: Ancient Trap.

Tip: The required final hit and hold/tap condition must be satisfied for the Brutality to trigger.
Current MK1 reference check β€” September 2026Source β†—
Rainy Day
brutality
Controls: Universal notation
How it is used
Down, Down, Up

Hold Down during the hit. Final hit: Rain God. Use from jump distance.

Tip: The required final hit and hold/tap condition must be satisfied for the Brutality to trigger.
Current MK1 reference check β€” September 2026Source β†—
Around We Go
brutality
Controls: Universal notation
How it is used
Forward + 1, 2

Hold Back during the hit. Final hit: Kraken Killer.

Tip: The required final hit and hold/tap condition must be satisfied for the Brutality to trigger.
Current MK1 reference check β€” September 2026Source β†—
Portal Parts
brutality
Controls: Universal notation
How it is used
Forward + 3, 2

Hold Back during the hit. Final hit: Centrifugal Force.

Tip: The required final hit and hold/tap condition must be satisfied for the Brutality to trigger.
Current MK1 reference check β€” September 2026Source β†—

Animality

1
Allergic Reaction
animality
Controls: Universal notation
How it is used
Forward, Back, Down, Back

Animality. Perform at mid distance.

Tip: Use the listed distance and input during the finisher window.
Current MK1 reference check β€” September 2026Source β†—