Izumo Smash
Command MoveControls: Universal Tekken notation
How it is used
f+1
Read as: Forward + left punch
Hit level: m. Damage: 15. Startup: i20. On block: +0. On hit: +9. Counter hit: +14.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Restores 2 health and 2 recoverable on hit
* Recover to standing with B (t48 r28)
* Gain 6 Kazama Essence on normal hit and 5 on airborne hit
Demon Slayer
Command MoveControls: Universal Tekken notation
How it is used
f+2
Read as: Forward + right punch
Hit level: M. Damage: 20. Startup: i17~18. On block: -18. On hit: +33a (+23).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Cancel to r26 FC with D
* Increased tracking when f2,1+2's input is buffered late
Ame-no-Habakiri
Command MoveControls: Universal Tekken notation
How it is used
f+2,1+2
Read as: Forward + right punch β left punch + right punch
Hit level: M, M. Damage: 20, 20. Startup: i17~18, i29~32. On block: -9. On hit: +32a (+17). Properties: Heat Engager, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager
* Heat Dash +5, +42a (+27)
* Balcony Break
* Jail from 1st attack
* Chip damage (8) on block
* Deals 18 damage to self (12 recoverable)
* Available only on hit or block
* Gain 16 Kazama Essence on Heat activation
* Gain 6 Kazama Essence on normal hit and 5 on block or airborne hit
Move f+3
Command MoveControls: Universal Tekken notation
How it is used
f+3
Read as: Forward + left kick
Hit level: m. Damage: 13. Startup: i16. On block: -9. On hit: +7.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Enter SS -16 +14g r21 with u_d
* r21 when attacking after SS
* r35 when blocking after SS
Kanbashira > Izumo Strike
Command MoveControls: Universal Tekken notation
How it is used
f+3,2
Read as: Forward + left kick β right punch
Hit level: m, h. Damage: 13, 17. Startup: i16, i20~21. On block: +4. On hit: +11. Counter hit: +20c. Properties: Homing.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing
* Combo from 1st hit with 10F delay
* Interrupt with i5 from 1st block
* Move can be delayed by 5F
* Input can be delayed by 10F
* Restores 2 health on hit
* Gain 6 Kazama Essence on normal hit and 5 on airborne hit
Double Kanbashira
Command MoveControls: Universal Tekken notation
How it is used
f+3,4
Read as: Forward + left kick β right kick
Hit level: m, M. Damage: 13, 22. Startup: i16, i20~22. On block: -13~-11. On hit: +28a (+13). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Combo from 1st hit with 10F delay
* Interrupt with i5 from 1st block
* Move can be delayed by 5F
* Input can be delayed by 10F
Getsukankyaku
Command MoveControls: Universal Tekken notation
How it is used
f+4
Read as: Forward + right kick
Hit level: h. Damage: 21. Startup: i19~21. On block: +3~+5. On hit: +13~+15. Properties: Homing, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break (airborne)
* Homing
Inner Peace
Command MoveControls: Universal Tekken notation
How it is used
f+1+2
Read as: Forward + left punch + right punch
Hit level: h. Damage: (5). Startup: i12. On block: +2. On hit: +26g. Counter hit: +23. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break (airborne)
* Transition to r20 MIA on hit only
* Deals 5 recoverable damage
* Cannot cause a K.O.
* Deals 6 damage to self (4 recoverable)
* Power up in Heat (ps5~12)
* Unparryable
* Gain 6 Kazama Essence on normal hit and 5 on block or airborne hit
Wheel Kick
Command MoveControls: Universal Tekken notation
How it is used
f+2+3
Read as: Forward + right punch + left kick
Hit level: h. Damage: 21. Startup: i28~29. On block: +0. On hit: +25a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break (airborne)
* Punch sabaki
* Crumple stun launcher (+51a) on parry effect
* Parry state 4~15
Mid Check
Command MoveControls: Universal Tekken notation
How it is used
df+1
Read as: Down-Forward + left punch
Hit level: m. Damage: 10. Startup: i13~14. On block: -3. On hit: +8.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Habotan
Command MoveControls: Universal Tekken notation
How it is used
df+1,1
Read as: Down-Forward + left punch β left punch
Hit level: m, m. Damage: 10, 17. Startup: i13~14, i24~25. On block: -11. On hit: +5. Counter hit: +13g.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit
* Interrupt with i5 from 1st block
Aya Stitch
Command MoveControls: Universal Tekken notation
How it is used
df+1,2
Read as: Down-Forward + left punch β right punch
Hit level: m, h. Damage: 10, 12. Startup: i13~14, i22~23. On block: -4. On hit: +6. Counter hit: +11.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 1F delay
* Interrupt with i4 from 1st block
* Move cannot be delayed
* Input can be delayed by 1F
Mizuho
Command MoveControls: Universal Tekken notation
How it is used
df+2
Read as: Down-Forward + right punch
Hit level: m. Damage: 14. Startup: i16~17. On block: -12. On hit: +29a (+19).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Launches crouching opponent
* Increased tracking when f2,1+2's input is buffered late
Ame-no-Murakumo
Command MoveControls: Universal Tekken notation
How it is used
df+2,1+2
Read as: Down-Forward + right punch β left punch + right punch
Hit level: m, M. Damage: 14, 12. Startup: i16~17, i25~26. On block: -9. On hit: +38a (+28).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit
* Chip damage (4) on block
* First hit does 8dmg, 20dmg total
* Deals 24 damage to self (16 recoverable)
* Available only on hit or block
* Gain 10 Kazama Essence on normal hit and 7 on block or airborne hit
Kazakiri
Command MoveControls: Universal Tekken notation
How it is used
df+3
Read as: Down-Forward + left kick
Hit level: m. Damage: 22. Startup: i17. On block: -8. On hit: +19a (+10). Properties: Homing, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing
* Balcony Break
Katabami
Command MoveControls: Universal Tekken notation
How it is used
df+4
Read as: Down-Forward + right kick
Hit level: m. Damage: 22. Startup: i15. On block: -14. On hit: +48a (+17). Counter hit: +52a. Properties: Tornado, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Balcony Break (airborne)
* Crumple stun launcher (+52a) on CH
Move df+3+4
Command MoveControls: Universal Tekken notation
How it is used
df+3+4
Read as: Down-Forward + left kick + right kick
Hit level: m. Damage: 17. Startup: i24~25. On block: -11. On hit: +1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Heavenly Sun Palm
Command MoveControls: Universal Tekken notation
How it is used
df+3+4,1
Read as: Down-Forward + left kick + right kick β left punch
Hit level: m, m. Damage: 17, 20. Startup: i24~25, i33~34. On block: -13. On hit: +17a (+10).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Interrupt with i12 from 1st block
* Whiffs vs SWL from 1st block
Heavenly Moon Kick
Command MoveControls: Universal Tekken notation
How it is used
df+3+4,4
Read as: Down-Forward + left kick + right kick β right kick
Hit level: m, L. Damage: 17, 17. Startup: i24~25, i25~26. On block: -13. On hit: +4c. Counter hit: +26a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH
* Interrupt with i4 from 1st block
Narumi
Command MoveControls: Universal Tekken notation
How it is used
d+2
Read as: Down + right punch
Hit level: m. Damage: 18. Startup: i20~21. On block: -4c. On hit: +9c. Counter hit: +18a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Spike
Move d+4
Command MoveControls: Universal Tekken notation
How it is used
d+4
Read as: Down + right kick
Hit level: L. Damage: 10. Startup: i15. On block: -12. On hit: -1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: -1c on crouching hit
Suminagashi
Command MoveControls: Universal Tekken notation
How it is used
d+4,4
Read as: Down + right kick β right kick
Hit level: L, h. Damage: 10, 20. Startup: i15, i25~26. On block: -9. On hit: +13a (+4). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 1st CH
* Interrupt with i6 from 1st block
Kamudo-no-Tsurugi
Command MoveControls: Universal Tekken notation
How it is used
d+1+2
Read as: Down + left punch + right punch
Hit level: M. Damage: 28. Startup: i26. On block: -9. On hit: +72a (+56). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Chip damage (11) on block
* Divine Aura: 12 chip damage on block
* Divine Aura: +4 damage on hit (32)
* Deals 12 damage to self (8 recoverable)
* Unparryable (projectile)
* Gain 8 Kazama Essence on normal hit and 6 on block or airborne hit
* High crush 8~24
Double Lift Kicks
Command MoveControls: Universal Tekken notation
How it is used
d+3+4
Read as: Down + left kick + right kick
Hit level: l,h. Damage: 5,15. Startup: i14 i24~27. On block: -6. On hit: +30a (+20).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH
* Jail from 1st attack
* -25 if 1st hit is blocked
* Low crush 5~27
* Floating state 28~30
Move db+1
Command MoveControls: Universal Tekken notation
How it is used
db+1
Read as: Down-Back + left punch
Hit level: m. Damage: 7. Startup: i15~16. On block: -8. On hit: +1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move db+1,1
Command MoveControls: Universal Tekken notation
How it is used
db+1,1
Read as: Down-Back + left punch β left punch
Hit level: m, m. Damage: 7, 8. Startup: i15~16, i21. On block: -11. On hit: +0.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block
* Combo from 1st hit
Hourai's Dance
Command MoveControls: Universal Tekken notation
How it is used
db+1,1,1+2
Read as: Down-Back + left punch β left punch β left punch + right punch
Hit level: m, m, m,m,m. Damage: 7, 8, 5,5,20. Startup: i15~16, ,i17 i26 i49. On block: -15. On hit: +21a (+11). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Jail from 1st block with 2F delay
* Combo from 1st hit with 2F delay
* Restores 4 health and 4 recoverable
* Unparryable
* Gain 10 Kazama Essence on normal hit and 7 on airborne hit
* Move cannot be delayed
* Input can be delayed by 2F
Ayame
Command MoveControls: Universal Tekken notation
How it is used
db+2
Read as: Down-Back + right punch
Hit level: L. Damage: 17. Startup: i23~24. On block: -12. On hit: +2. Counter hit: +14g.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 15~54
Leg Scythe
Command MoveControls: Universal Tekken notation
How it is used
db+3
Read as: Down-Back + left kick
Hit level: L. Damage: 14. Startup: i18. On block: -12. On hit: +2. Counter hit: +6c.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move db+4
Command MoveControls: Universal Tekken notation
How it is used
db+4
Read as: Down-Back + right kick
Hit level: L. Damage: 14. Startup: i22~24. On block: -11~-9. On hit: +0~+2. Counter hit: +3~+5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Transition to r28 FC with D
* High crush 6~41
Move db+4,4
Command MoveControls: Universal Tekken notation
How it is used
db+4,4
Read as: Down-Back + right kick β right kick
Hit level: L, L. Damage: 14, 15. Startup: i22~24, i31~33. On block: -7~-5. On hit: +4~+6. Counter hit: +35a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH
* Interrupt with i12 from 1st block
* Slight mid evasion
* Can be low parried from block or normal hit only
* Transition to r28 FC with D
* High crush 1~49
Kariashi
Command MoveControls: Universal Tekken notation
How it is used
db+4,4,4
Read as: Down-Back + right kick β right kick β right kick
Hit level: L, L, L. Damage: 14, 15, 16 (11). Startup: i22~24, ,i31~33. On block: -7~-5. On hit: +4~+6. Counter hit: +35a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Airborne combo from 2nd CH (+24a (+17))
* Transition to r28 FC with D
* Interrupt with i12 from 2nd block
* Can be low parried from block or normal hit only
* High crush 1~49
Kariashi Hakuro
Command MoveControls: Universal Tekken notation
How it is used
db+4,1+4
Read as: Down-Back + right kick β left punch + right kick
Hit level: L, sl,h. Damage: 14, 5 (3),8 (4). Startup: i22~24, i22 i17. On block: -3. On hit: -3. Counter hit: +4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH with 8F delay
* Airborne combo from 2nd or 3rd CH with 8F delay (+29a (+22))
* Interrupt with i12 from any block
* Links to 1+4 extensions
* Alternate inputs:
** db+4,4,n,1+4 (t124)
** db+4,4,4,1+4 (t156)
* Move cannot be delayed
* Input can be delayed by 8F
* CH advantage listed is for the last hit
Violet
Command MoveControls: Universal Tekken notation
How it is used
b+1
Read as: Back + left punch
Hit level: L. Damage: 19. Startup: i29~30. On block: -10~-9. On hit: +6~+7. Counter hit: +0d.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Cancel to r39 FC with D on frame 25
* Transition to attack throw on CH, +22 damage, total 44
* Opponent recovers FDFA on CH
* High crush 6~58
Move b+2
Command MoveControls: Universal Tekken notation
How it is used
b+2
Read as: Back + right punch
Hit level: m. Damage: 10. Startup: i14~15. On block: -9. On hit: +2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move b+2,1
Command MoveControls: Universal Tekken notation
How it is used
b+2,1
Read as: Back + right punch β left punch
Hit level: m, h. Damage: 10, 7. Startup: i14~15, i15~16. On block: -9. On hit: +2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Elbow
* Combo from 1st hit with 15F delay
* Interrupt with i4 from 1st block
* Enter GEN +0 +11g r18 with F
* Enter MIA +0 +11g r18 with B
* Move can be delayed by 5F
* Input can be delayed by 15F
Ryuen Saika Shikei
Command MoveControls: Universal Tekken notation
How it is used
b+2,1,1
Read as: Back + right punch β left punch β left punch
Hit level: m, h, m. Damage: 10, 7, 20. Startup: i14~15, ,i25. On block: -13. On hit: +13a (+4). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 2nd CH with 4f delay
* Interrupt with i6 from 2nd block
* Move can be delayed 14f
Ryuen Saika Renken
Command MoveControls: Universal Tekken notation
How it is used
b+2,1,2
Read as: Back + right punch β left punch β right punch
Hit level: m, h, M. Damage: 10, 7, 22. Startup: i14~15, ,i23. On block: -9. On hit: +30a (+15). Counter hit: +69a (+53). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Weapon
* Projectile
* Combo from 2nd CH with 6F delay
* Interrupt with i4 from 2nd block
* 9 chip damage on block
* Deals 12 damage to self (8 recoverable)
* Gain 6 Kazama Essence on normal hit and 5 on block or airborne hit
* Move can be delayed by 14f
Ryuen Saika Renshuu
Command MoveControls: Universal Tekken notation
How it is used
b+2,1,4
Read as: Back + right punch β left punch β right kick
Hit level: m, h, h. Damage: 10, 7, 24. Startup: i14~15, ,i23~25. On block: -8~-7. On hit: +16cg. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 2nd CH with 6f delay
* Interrupt with i4 from 2nd block
* Move can be delayed 14f
* Forces tech back roll on hit
Ryuen Magushi
Command MoveControls: Universal Tekken notation
How it is used
b+2,2
Read as: Back + right punch β right punch
Hit level: m, m. Damage: 10, 10. Startup: i14~15, i16~17. On block: -9. On hit: +3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 15F delay
* Interrupt with i5 from 1st block
Dragon Wheel Kick
Command MoveControls: Universal Tekken notation
How it is used
b+3
Read as: Back + left kick
Hit level: m. Damage: 20. Startup: i16~17. On block: -19~-18. On hit: +22a (+12).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 10~37
* Floating state 38~40
Ryuusha Renken
Command MoveControls: Universal Tekken notation
How it is used
b+3,2
Read as: Back + left kick β right punch
Hit level: m, M. Damage: 20, 22 (15). Startup: i16~17, i20. On block: -9. On hit: +30a (+15). Counter hit: +69a (+53). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Weapon
* Projectile
* Airborne combo from 1st hit with 25F delay (+67a (+51))
* Interrupt with i26 from 1st block
* Whiffs vs SW from 1st block
* Chip damage (8) on block
* Deals 12 damage to self (8 recoverable)
* Gain 6 Kazama Essence on normal hit and 5 on block or airborne hit
* Move cannot be delayed
Dragon Wheel Leg Cutter
Command MoveControls: Universal Tekken notation
How it is used
b+3,4
Read as: Back + left kick β right kick
Hit level: m, L. Damage: 20, 14. Startup: i16~17, i20~22. On block: -11. On hit: +0~+2. Counter hit: +3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 25F delay
* Interrupt with i26 from 1st block
* Links to db+4 extensions
* Transition in r28 FC with D
* Move cannot be delayed
* High crush 1~42
Move b+4
Command MoveControls: Universal Tekken notation
How it is used
b+4
Read as: Back + right kick
Hit level: m. Damage: 14. Startup: i13~14. On block: -7. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Knee
Shirabyoushi
Command MoveControls: Universal Tekken notation
How it is used
b+4,2
Read as: Back + right kick β right punch
Hit level: m, M. Damage: 14, 17. Startup: i13~14, i22~23. On block: -13. On hit: +12g. Counter hit: +28a (+18).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 8f delay
* Move cannot be interrupted
Omoikane
Command MoveControls: Universal Tekken notation
How it is used
b+3+4
Read as: Back + left kick + right kick
Hit level: m. Damage: 25. Startup: i22~23. On block: -12. On hit: +9a (+0). Properties: Power Crush, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* -8 and 10 chip damage on block after attack absorption
* Power crush 7~27
Shinki
Command MoveControls: Universal Tekken notation
How it is used
ub+1+2
Read as: Up-Back + left punch + right punch
Hit level: m!. Damage: 50. Startup: i57~58. On hit: +6a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break
Izumo Strike
Command MoveControls: Universal Tekken notation
How it is used
u+2
Read as: Up + right punch
Hit level: h. Damage: 17. Startup: i23~24. On block: +4. On hit: +11. Counter hit: +20c. Properties: Homing.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing
* Restores 2 health and 2 recoverable on hit
* Gain 6 Kazama Essence on normal hit and 5 on airborne hit
* Stance moves can be delayed by 15F
Chikura
Command MoveControls: Universal Tekken notation
How it is used
u+4
Read as: Up + right kick
Hit level: m. Damage: 21. Startup: i22~23. On block: -3~-2. On hit: +22a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break (airborne)
* Low crush 8~28
* Floating state 29~31
Divine Exile - Heaven
Command MoveControls: Universal Tekken notation
How it is used
uf+1
Read as: Up-Forward + left punch
Hit level: h,h. Damage: 6,30. Startup: i10 i26. On block: -14. On hit: +12a (+3). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Jail from 1st attack
* Deals 12 damage to self (8 recoverable)
* 2nd hit available only on hit or block
* Recovery listed is for the 1st hit
* Gain 10 Kazama Essence on normal hit and 7 on block or airborne hit
Totsuka-no-Tsurugi
Command MoveControls: Universal Tekken notation
How it is used
uf+2
Read as: Up-Forward + right punch
Hit level: M. Damage: 24. Startup: i19. On block: -9. On hit: +30a (+15). Counter hit: +69a (+53). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* 9 chip damage on block
* Deals 12 damage to self (8 recoverable)
* Unparryable
* Gain 6 Kazama Essence on normal hit and 5 on block or airborne hit
* High crush 6~16
Iwato
Command MoveControls: Universal Tekken notation
How it is used
uf+3
Read as: Up-Forward + left kick
Hit level: m. Damage: 17. Startup: i20~21. On block: -6. On hit: +5. Counter hit: +30a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break (airborne)
* Low crush 11~27
* Floating state 28~30
Move uf+4
Command MoveControls: Universal Tekken notation
How it is used
uf+4
Read as: Up-Forward + right kick
Hit level: m. Damage: 10. Startup: i16~18. On block: -20. On hit: -9s.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 10~40
* Floating state 41~43
Housenka - Misogi
Command MoveControls: Universal Tekken notation
How it is used
uf+4,3
Read as: Up-Forward + right kick β left kick
Hit level: m, m,M. Damage: 10, 8,20. Startup: i16~18, i29 i18. On block: -12. On hit: +84a (+68). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Combo from 1st hit
* Whiffs vs SSR, SWR from 1st block
* Interrupt with i8 from 1st block
* Transition to MIA on hit only
* 3rd hit available only as combo from 2nd hit
* 3rd hit deals 12 damage to self (8 recoverable)
* Gain 5 Kazama Essence on normal hit or airborne hit
* Low crush 1~20
* Floating state 21~23
Saiuntsui
Command MoveControls: Universal Tekken notation
How it is used
uf+3+4
Read as: Up-Forward + left kick + right kick
Hit level: m,M. Damage: 5,21. Startup: i20~23 i2~6. On block: -8~-4. On hit: +18a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike
* Low crush 9~30
Move f,F+2
Command MoveControls: Universal Tekken notation
How it is used
f,F+2
Read as: Forward β hold Forward + right punch
Hit level: m. Damage: 16. Startup: i16~17. On block: -12. On hit: +3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to GEN +1 +16g r18 with F on frame 21 with 10F delay
* Transition to MIA +1 +16g r18 with B on frame 21 with 10F delay
Suiei Ura Saika
Command MoveControls: Universal Tekken notation
How it is used
f,F+2,2
Read as: Forward β hold Forward + right punch β right punch
Hit level: m, m. Damage: 16, 22. Startup: i16~17, i21. On block: -13. On hit: +8a. Counter hit: +53a. Properties: Tornado, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Balcony Break
* Elbow
* Combo from 1st hit with 8f delay
* Interrupt with i1 from 1st block
* +7F crumple stun on CH
Suiei Kagetsu
Command MoveControls: Universal Tekken notation
How it is used
f,F+2,3
Read as: Forward β hold Forward + right punch β left kick
Hit level: m, h. Damage: 16, 22. Startup: i16~17, i20~21. On block: -8~-7. On hit: +29a (+14).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 8f delay
* Move cannot be interrupted
Move f,F+3
Command MoveControls: Universal Tekken notation
How it is used
f,F+3
Read as: Forward β hold Forward + left kick
Hit level: m. Damage: 23. Startup: i18~19. On block: -9. On hit: +2. Properties: Homing, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing
* Balcony Break (airborne)
Yukimiguruma
Command MoveControls: Universal Tekken notation
How it is used
f,F+3,3+4
Read as: Forward β hold Forward + left kick β left kick + right kick
Hit level: m, m,m. Damage: 23, 12,15. Startup: i18~19, i35~36 i5~6. On block: +3. On hit: +14a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike
* 7 chip damage on block
* Interrupt with i11 from 1st block
* Interrupt with i5 from 1st hit
* Whiffs vs SSR from 1st block
* +14d on BT hit
* Floating state 25~39
Tokkei - Misogi
Command MoveControls: Universal Tekken notation
How it is used
f,F+1+2
Read as: Forward β hold Forward + left punch + right punch
Hit level: m. Damage: 32. Startup: i22. On block: +6. On hit: +23a (+13). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Transition to +9, +26a (+16) GEN with F
* Transition to +9, +26a (+16) MIA with B
* 20?f hitstop on hit
* 6 chip damage on block
* Deals 6 damage to self (4 recoverable)
* Non-limb attack, unparryable by Asuka, Nina, etc
* Gain 8 Kazama Essence on normal hit and 6 on block or airborne hit
Back Handspring
Command MoveControls: Universal Tekken notation
How it is used
ub,b
Read as: Up-Back β Back
Hit level: sp.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 9~40
* Floating state 41~43
Ame-no-Uzume
Command MoveControls: Universal Tekken notation
How it is used
f,f,F+3
Read as: Forward β Forward β hold Forward + left kick
Hit level: m. Damage: 28. Startup: i24~28. On block: +3~+7. On hit: +14a (+5). Counter hit: +46d (-1). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* 8 chip damage on block
* Low crush 3~30
* Floating state 31~33
[[Wall Jump Attack]]
Command MoveControls: Universal Tekken notation
How it is used
(Back to wall).b,b,UB
Read as: (Back to wall).Back β Back β hold Up-Back
Hit level: m. Damage: 21. Startup: i39~41. On block: +4c~+6c. On hit: +22a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Floating state 5~13
* is8~13
* Low crush 14~46
* Floating state 47~49
Move hFC.3+4
Command MoveControls: Universal Tekken notation
How it is used
hFC.3+4
Read as: hFC.left kick + right kick
Hit level: m,m. Damage: 10,10. Startup: i21~22 i23~24. On block: -6. On hit: +5c.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to r24 FC with D
* Can be done from Crouch Level 1
* Low crush 5~19
* Floating state 20~22
Twin Cloud Kicks
Command MoveControls: Universal Tekken notation
How it is used
hFC.3+4,3
Read as: hFC.left kick + right kick β left kick
Hit level: m,m, m,m. Damage: 10,10, 10,10. Startup: i21~22 i23~24, i31~32 i40~41. On block: +0~+1. On hit: +15a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to r24 FC with D
* Interrupt with i11 from 1st block
* Whiffs vs SS, SW from 1st block
* Low crush ~21~31
* Floating state 32~40