Homeβ€ΊGamesβ€ΊTekken 8β€ΊKazuya Mishima
Kazuya Mishima Tekken 8 fighter artwork
Tekken 8 Move & Ability Guide

Kazuya Mishima moves, skills and special abilities

Move & Ability Guide

Move reference with controller-independent commands, throws, stances, Heat and Rage entries. Community move data: TekkenDocs / Wavu Wiki, with credit to RBNorway. Check Practice Mode for current-patch values.

135 ability entries19 Basic Attacks79 Command Moves3 Throws2 Heat1 Rage Art9 Crouching / Rising Attack22 Stance Technique
Tekken inputs: Forward means toward the opponent; Back means away. Reverse horizontal directions when facing left. A comma or β†’ separates steps; + means press together. Use your assigned buttons if controls were remapped. 1 = left punch (PS Square / Xbox X); 2 = right punch (Triangle / Y); 3 = left kick (Cross / A); 4 = right kick (Circle / B). f/b/u/d = Forward/Back/Up/Down; df/db/uf/ub are diagonals; uppercase directions are held. n = neutral. qcf/qcb = quarter-circle forward/back; hcf/hcb = half-circle forward/back. WR = while running; WS = while rising; FC = full crouch; BT = back turned; H. = Heat; R. = Rage. ~ = quick transition; : = precise just-frame timing. Named stance prefixes require that stance; read the command details below.

Basic Attacks

19
Jab
Basic Attack
Controls: Universal Tekken notation
How it is used
1
Read as: left punch

Hit level: h. Damage: 5. Startup: i10. On block: +1. On hit: +8.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Recovers 2f faster on hit or block (t27 r17)
Move 1,1
Basic Attack
Controls: Universal Tekken notation
How it is used
1,1
Read as: left punch β†’ left punch

Hit level: h, h. Damage: 5, 6. Startup: i10, i15. On block: -1. On hit: +6.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block with 3f delay * Combo from 1st hit with 3f delay
Flash Punch Combo
Basic Attack
Controls: Universal Tekken notation
How it is used
1,1,2
Read as: left punch β†’ left punch β†’ right punch

Hit level: h, h, m. Damage: 5, 6, 14. Startup: i10, ,i13. On block: -17. On hit: +20a (+15). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break (airborne) * Combo from 1st hit * Combo from 2nd hit with 11f delay * Move can be delayed 11f
One Two Strike
Basic Attack
Controls: Universal Tekken notation
How it is used
1,2
Read as: left punch β†’ right punch

Hit level: h, h. Damage: 5, 8. Startup: i10, i10. On block: -3. On hit: +8.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block with 4f delay * Combo from 1st hit with 4f delay * Move can be delayed 4f
Back Fist Combo
Basic Attack
Controls: Universal Tekken notation
How it is used
1,2,2
Read as: left punch β†’ right punch β†’ right punch

Hit level: h, h, h. Damage: 5, 8, 12. Startup: i10, ,i17. On block: -12. On hit: +4.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit * Combo from 2nd hit with 2f delay * Jail from 1st block with 2f delay * Input can be delayed 2f * Move cannot be delayed
Twin Fang Shattered Spine
Basic Attack
Controls: Universal Tekken notation
How it is used
1,2,2~3
Read as: left punch β†’ right punch β†’ right punch (quick transition) left kick

Hit level: h, h, m. Damage: 5, 8, 23. Startup: i10, ,i23. On block: -9. On hit: +6.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Input 3 at frame 16 * Interrupt with i21 from 2nd block * Interrupt with i10 from 2nd hit * Whiffs vs SS from 2nd block * Whiffs vs SSL, SWL from 2nd hit * i39 effective startup
Twin Fang Stature Smash
Basic Attack
Controls: Universal Tekken notation
How it is used
1,2,4
Read as: left punch β†’ right punch β†’ right kick

Hit level: h, h, L. Damage: 5, 8, 18. Startup: i10, ,i23~24. On block: -14c. On hit: -3. Counter hit: +0c.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 2nd CH with 7f delay * Interrupt with i3 from 1st block * -3c on crouching hit
Twin Fang Double Kick
Basic Attack
Controls: Universal Tekken notation
How it is used
1,2,4,3
Read as: left punch β†’ right punch β†’ right kick β†’ left kick

Hit level: h, h, L, m. Damage: 5, 8, 18, 25. Startup: i10, ,i32. On block: -2. On hit: +24a (+15). Counter hit: +69a. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Combo from 3rd CH with no delay * Interrupt with i13 from 3rd block * Interrupt with i2 from 3rd hit * Whiffs vs SSL from 3rd block * Move can be delayed 11f
Right Jab
Basic Attack
Controls: Universal Tekken notation
How it is used
2
Read as: right punch

Hit level: h. Damage: 12. Startup: i12. On block: -3. On hit: +8.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Double Back Fist
Basic Attack
Controls: Universal Tekken notation
How it is used
2,2
Read as: right punch β†’ right punch

Hit level: h, m. Damage: 12, 24. Startup: i12, i24~25. On block: -8. On hit: +7. Counter hit: +50a. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break (airborne) * Combo from 1st CH * Interrupt with i4 from 1st block
Face Kick
Basic Attack
Controls: Universal Tekken notation
How it is used
3
Read as: left kick

Hit level: h. Damage: 12. Startup: i14. On block: -8. On hit: +4.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Face Kick to Jab
Basic Attack
Controls: Universal Tekken notation
How it is used
3,1
Read as: left kick β†’ left punch

Hit level: h, h. Damage: 12, 10. Startup: i14, i19. On block: -1. On hit: +7.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit * Move cannot be interrupted * Transition to CD r16?~r25? with df (+2 +10) ** CD recovery depends on input ** r24 forward dash with df,n,f,n,f ** r17: cd3, cd1+2 ** r19: cd1 (i22~24), ws3 (i23~25) ** r25: cd2 (i19~20), cd4 (i24), ws4 (i19~20) ** Cannot buffer attack inputs or sidewalks during forward dash transition
Agony Spear
Basic Attack
Controls: Universal Tekken notation
How it is used
3,1,4
Read as: left kick β†’ left punch β†’ right kick

Hit level: h, h, m. Damage: 12, 10, 17. Startup: i14, ,i21~22. On block: -6. On hit: +8. Counter hit: +40d (+32). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Knee * Balcony Break on CH * Combo from 2nd CH with 6f delay * Interrupt with i1 from 2nd block * Move can be delayed 14f
Roundhouse
Basic Attack
Controls: Universal Tekken notation
How it is used
4
Read as: right kick

Hit level: h. Damage: 18. Startup: i12. On block: -9. On hit: +2. Counter hit: +27a. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break (CH)
Demon Scissors
Basic Attack
Controls: Universal Tekken notation
How it is used
4~3
Read as: right kick (quick transition) left kick

Hit level: m,M. Damage: 18,25 (17). Startup: i31~33 i2~4. On block: -11a. On hit: -1a. Properties: Floor Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Floor Break * Airborne combo from 1st hit * +21a on hit if the 1st hit whiffs * Low crush 10~37 * Floating state 38~40
Acute Pain
Basic Attack
Controls: Universal Tekken notation
How it is used
1+2
Read as: left punch + right punch

Hit level: m,m. Damage: 5,20. Startup: i12, i15. On block: -13. On hit: +13a. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break
Ki Charge
Basic Attack
Controls: Universal Tekken notation
How it is used
1+2+3+4
Read as: left punch + right punch + left kick + right kick

Hit level: sp. Damage: -.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Shift to charging
Double High Sweep
Basic Attack
Controls: Universal Tekken notation
How it is used
1+3
Read as: left punch + left kick

Hit level: th(h). Damage: 35. Startup: i12~14. On block: +0. On hit: +2d. Properties: Homing.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing * Throw break: 1 or 2 * Recovers BT on break
Lightning Crash
Basic Attack
Controls: Universal Tekken notation
How it is used
2+4
Read as: right punch + right kick

Hit level: th(h). Damage: 35. Startup: i12~14. On block: +0. On hit: +0d. Properties: Homing.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing * Throw break: 1 or 2

Command Moves

79
Soul Thrust
Command Move
Controls: Universal Tekken notation
How it is used
f+2
Read as: Forward + right punch

Hit level: m. Damage: 23. Startup: i20. On block: -12. On hit: +13a (+4). Properties: Power Crush, Tornado, Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado * Balcony Break * -8 block advantage and 9 chip damage on block after attack absorption * Power crush 7~19
Oni Front Kick
Command Move
Controls: Universal Tekken notation
How it is used
f+3
Read as: Forward + left kick

Hit level: m. Damage: 22. Startup: i17~18. On block: -13. On hit: +5. Counter hit: +54a (+23). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break on air hit
Right Splits Kick
Command Move
Controls: Universal Tekken notation
How it is used
f+4
Read as: Forward + right kick

Hit level: m. Damage: 20. Startup: i19~20. On block: +4c. On hit: +7c. Counter hit: +31d.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Spike
Glorious Demon God Fist
Command Move
Controls: Universal Tekken notation
How it is used
f+1+2
Read as: Forward + left punch + right punch

Hit level: m. Damage: 20. Startup: i25. On block: -9. On hit: +11a (+2). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Parries high and mid punches * 25 damage, +38d (+17) on successful parry * Parry state 3~10
Entrails Smash
Command Move
Controls: Universal Tekken notation
How it is used
df+1
Read as: Down-Forward + left punch

Hit level: m. Damage: 11. Startup: i15~16. On block: -7. On hit: +9.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Slaughter Hook
Command Move
Controls: Universal Tekken notation
How it is used
df+1,2
Read as: Down-Forward + left punch β†’ right punch

Hit level: m, h. Damage: 11, 20. Startup: i15~16, i18. On block: +0c. On hit: +9c. Properties: Heat Engager.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager * Heat Dash +67a (+50a) * Combo from 1st hit with 4F delay * Interrupt with i3 from 1st block * Move is delayed 4F * Move cannot be delayed * Input can be delayed by 4F * 6 chip damage on block
Slaughter High Kick
Command Move
Controls: Universal Tekken notation
How it is used
df+1,4
Read as: Down-Forward + left punch β†’ right kick

Hit level: m, h. Damage: 11, 20. Startup: i15~16, i16~17. On block: -11. On hit: +42a. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Combo from 1st hit with 4F delay * Interrupt with i1 from 1st block * Move is delayed 4F * Move cannot be delayed * Input can be delayed by 4F * Recovers 6F faster on hit (t61 r24)
Slaughter Uppercut
Command Move
Controls: Universal Tekken notation
How it is used
df+1,df+2
Read as: Down-Forward + left punch β†’ Down-Forward + right punch

Hit level: m, m. Damage: 11, 20. Startup: i15~16, i22~23. On block: -8. On hit: +18cg. Counter hit: +32a (+22). Properties: Tornado, Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado * Balcony Break * Combo from 1st CH with 4F delay * Interrupt with i5 from 1st block * Move is delayed 2F * Move can be delayed by 2F * Input can be delayed by 4F
Abolishing Fist
Command Move
Controls: Universal Tekken notation
How it is used
df+2
Read as: Down-Forward + right punch

Hit level: m. Damage: 22. Startup: i14. On block: -12. On hit: +5. Counter hit: +59a. Properties: Homing, Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing * Balcony Break on air hit * Crumple stun +13F after CH
Impaling Knee
Command Move
Controls: Universal Tekken notation
How it is used
df+3
Read as: Down-Forward + left kick

Hit level: m. Damage: 13. Startup: i18~19. On block: -7. On hit: +9.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Knee
Impaling Knee Elbow Slash
Command Move
Controls: Universal Tekken notation
How it is used
df+3,1
Read as: Down-Forward + left kick β†’ left punch

Hit level: m, h. Damage: 13, 17. Startup: i18~19, i22~23. On block: -6. On hit: +15g. Counter hit: +13c. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Elbow * Combo from 1st hit with 7F delay * Interrupt with i2 from 1st block * 4f timestop on CH
Move df+3,2
Command Move
Controls: Universal Tekken notation
How it is used
df+3,2
Read as: Down-Forward + left kick β†’ right punch

Hit level: m, m. Damage: 13, 13. Startup: i18~19, i20. On block: -11. On hit: +5.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 9F delay * Move cannot be interrupted
Impaling Knee Twin Thrust
Command Move
Controls: Universal Tekken notation
How it is used
df+3,2,1
Read as: Down-Forward + left kick β†’ right punch β†’ left punch

Hit level: m, m, m. Damage: 13, 13, 21. Startup: i18~19, ,i25. On block: -14. On hit: +8a (-1). Counter hit: +25. Properties: Tornado, Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado * Balcony Break * Combo from 2nd CH with 10F delay or 23F charge (i34) * Interrupt with i6 from 2nd block * i14 initial charge; can be charged up to 30F (i41) * Move can be delayed by 15F * Input can be delayed by 16F
Impaling Knee Twin Skewer
Command Move
Controls: Universal Tekken notation
How it is used
df+3,2,1*

Hit level: m, m, m. Damage: 13, 13, 25. Startup: i18~19, ,i46. On block: +11g. On hit: +10a (+1). Properties: Tornado, Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado * Balcony Break * 31F minimum charge * Interrupt with i27 from 2nd block * Interrupt with i11 from 2nd hit * Whiffs vs SSL, SW from 2nd block * Whiffs vs SSL, SWL from 2nd hit * 20f timestop on hit * 10 chip damage on block
Move df+4
Command Move
Controls: Universal Tekken notation
How it is used
df+4
Read as: Down-Forward + right kick

Hit level: m. Damage: 10. Startup: i13~14. On block: -9. On hit: +2.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Tsunami Kick
Command Move
Controls: Universal Tekken notation
How it is used
df+4,4
Read as: Down-Forward + right kick β†’ right kick

Hit level: m, m. Damage: 10, 16. Startup: i13~14, i15~16. On block: -15. On hit: +0c.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike * Combo from 1st hit with 10f delay * Jail from 1st block with 3f delay
Move df+3+4
Command Move
Controls: Universal Tekken notation
How it is used
df+3+4
Read as: Down-Forward + left kick + right kick

Hit level: m,h. Damage: 7,9. Startup: i18, i13~14. On block: -8. On hit: +0.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Does not jail on block * Duckable on 1st block
Move df+3+4,1
Command Move
Controls: Universal Tekken notation
How it is used
df+3+4,1
Read as: Down-Forward + left kick + right kick β†’ left punch

Hit level: m,h, m. Damage: 7,9, 15. Startup: i18, i13~14, i11~12. On block: -11. On hit: +1.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block * Input can be delayed by 19F
Kyogeki Goutsuiken
Command Move
Controls: Universal Tekken notation
How it is used
df+3+4,1,2
Read as: Down-Forward + left kick + right kick β†’ left punch β†’ right punch

Hit level: m,h, m, M,M. Damage: 7,9, 15, 14,25. Startup: i18, i13~14, ,i20~21, i7~9. On block: -19. On hit: +7a (-10). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Projectile * Combo from 3rd hit * Interrupt with i1 from 2nd block * 7 chip damage on block * +5a (-4) on wall hit
Crouch Jab
Command Move
Controls: Universal Tekken notation
How it is used
d+1
Read as: Down + left punch

Hit level: sl. Damage: 5. Startup: i10. On block: -5. On hit: +6.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to standing r24 with f at frame 25 * +6c on crouching hit * High crush 4~
Crouch Straight
Command Move
Controls: Universal Tekken notation
How it is used
d+2
Read as: Down + right punch

Hit level: sl. Damage: 8. Startup: i11. On block: -4. On hit: +7.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * +7c on crouching hit * High crush 4~
Crouch Spin Kick
Command Move
Controls: Universal Tekken notation
How it is used
d+3
Read as: Down + left kick

Hit level: L. Damage: 10. Startup: i16. On block: -17. On hit: -6.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * -6c on crouching hit * High crush 4~
Crouch Shin Kick
Command Move
Controls: Universal Tekken notation
How it is used
d+4
Read as: Down + right kick

Hit level: l. Damage: 6. Startup: i12. On block: -15. On hit: -4.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * -4c on crouching hit * High crush 4~
Nejiri Uraken
Command Move
Controls: Universal Tekken notation
How it is used
d+1+2
Read as: Down + left punch + right punch

Hit level: L. Damage: 20. Startup: i23. On block: -14c. On hit: +3c. Counter hit: +27a.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Cancel to r36 FC at frame 21 with B * 4f timestop on CH * High crush 6~56
Move db+1
Command Move
Controls: Universal Tekken notation
How it is used
db+1
Read as: Down-Back + left punch

Hit level: m. Damage: 7. Startup: i13~14. On block: -10. On hit: +0.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Goutsuiken
Command Move
Controls: Universal Tekken notation
How it is used
db+1,2
Read as: Down-Back + left punch β†’ right punch

Hit level: m, M,M. Damage: 7, 8,15. Startup: i13~14, i20~21, i7~9. On block: -19. On hit: +9a (-8). Properties: Heat Engager, Balcony Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager * Heat Dash +43d (+35) * Balcony Break * Combo from 1st hit with 1F delay * Jail from 1st block with 1F delay * Move cannot be delayed * Input can be delayed by 1F * 4 chip damage on block
Lion Slayer
Command Move
Controls: Universal Tekken notation
How it is used
db+2
Read as: Down-Back + right punch

Hit level: m. Damage: 23. Startup: i18. On block: -4. On hit: +7c. Counter hit: +27d. Properties: Floor Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike * Floor Break on CH
Sliding Low Kick
Command Move
Controls: Universal Tekken notation
How it is used
db+3
Read as: Down-Back + left kick

Hit level: L. Damage: 14. Startup: i19~20. On block: -12. On hit: -1. Counter hit: +7c.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * -1c on crouching hit * High crush 6~50
Stature Smash
Command Move
Controls: Universal Tekken notation
How it is used
db+4
Read as: Down-Back + right kick

Hit level: L. Damage: 18. Startup: i20~21. On block: -12. On hit: +4. Counter hit: +17g.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Flips over on grounded hit * Recovers 3F faster on hit (t48 r27)
Move b+1
Command Move
Controls: Universal Tekken notation
How it is used
b+1
Read as: Back + left punch

Hit level: h. Damage: 10. Startup: i11. On block: -10. On hit: +1.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Sokushitsu Goda
Command Move
Controls: Universal Tekken notation
How it is used
b+1,2
Read as: Back + left punch β†’ right punch

Hit level: h, m. Damage: 10, 20. Startup: i11, i20. On block: -14. On hit: +9 (+0). Properties: Balcony Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Combo from 1st hit * Can be delayed 14F * Combo can be delayed 10F from hit
Move b+2
Command Move
Controls: Universal Tekken notation
How it is used
b+2
Read as: Back + right punch

Hit level: m. Damage: 12. Startup: i14. On block: -8. On hit: +4.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move b+2,2
Command Move
Controls: Universal Tekken notation
How it is used
b+2,2
Read as: Back + right punch β†’ right punch

Hit level: m, m. Damage: 12, 14. Startup: i14, i25. On block: -10. On hit: +1.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Danzui Raizanba
Command Move
Controls: Universal Tekken notation
How it is used
b+2,2,1+2
Read as: Back + right punch β†’ right punch β†’ left punch + right punch

Hit level: m, m, h. Damage: 12, 14, 20. Startup: i14, ,i28~32. On block: -8. On hit: +38d (-20). Properties: Balcony Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Chip damage when guarded
Move b+2,4
Command Move
Controls: Universal Tekken notation
How it is used
b+2,4
Read as: Back + right punch β†’ right kick

Hit level: m, h. Damage: 12, 12. Startup: i14, i22. On block: -3. On hit: +8.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit * Can be delayed 10F * Combo can be delayed 5F from hit
Rampaging Demon
Command Move
Controls: Universal Tekken notation
How it is used
b+2,4,1
Read as: Back + right punch β†’ right kick β†’ left punch

Hit level: m, h, m. Damage: 12, 12, 22. Startup: i14, ,i19. On block: -14. On hit: +11a (+2). Properties: Balcony Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Combo from 2nd CH
Move b+3
Command Move
Controls: Universal Tekken notation
How it is used
b+3
Read as: Back + left kick

Hit level: h. Damage: 15. Startup: i18. On block: -8. On hit: +3.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move b+3,1
Command Move
Controls: Universal Tekken notation
How it is used
b+3,1
Read as: Back + left kick β†’ left punch

Hit level: h, h. Damage: 15, 10. Startup: i18, i12. On block: +0. On hit: +6.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jails * Combo from 1st hit
Move b+3,1,4
Command Move
Controls: Universal Tekken notation
How it is used
b+3,1,4
Read as: Back + left kick β†’ left punch β†’ right kick

Hit level: h, h, l. Damage: 15, 10, 10. Startup: i18, ,i16. On block: -10c. On hit: +7.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Demon's Wrath
Command Move
Controls: Universal Tekken notation
How it is used
b+3,1,4,1
Read as: Back + left kick β†’ left punch β†’ right kick β†’ left punch

Hit level: h, h, l, m. Damage: 15, 10, 10, 15. Startup: i18, ,i15. On block: -14. On hit: +15a (+6). Properties: Balcony Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break
Reign of Terror
Command Move
Controls: Universal Tekken notation
How it is used
b+3,1,4,3
Read as: Back + left kick β†’ left punch β†’ right kick β†’ left kick

Hit level: h, h, l, l. Damage: 15, 10, 10, 12. Startup: i18, ,i20. On block: -13c. On hit: +1.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Flash Tornado
Command Move
Controls: Universal Tekken notation
How it is used
b+4
Read as: Back + right kick

Hit level: h. Damage: 20. Startup: i17. On block: -5. On hit: +16g. Properties: Heat Engager, Homing.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager * Heat Dash +5, +43d (+35) * Homing * 6 chip damage on block
Kumo Kiri
Command Move
Controls: Universal Tekken notation
How it is used
b+1+2
Read as: Back + left punch + right punch

Hit level: m. Damage: 21. Startup: i22. On block: -8. On hit: +5. Properties: Heat Engager.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager * Heat Dash +5, +43d (+35) * 6 chip damage on block
Lightning Screw Uppercut
Command Move
Controls: Universal Tekken notation
How it is used
b+1+4
Read as: Back + left punch + right kick

Hit level: m!. Damage: 60. Startup: i63. On hit: +20a(+10).

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move ub+1
Command Move
Controls: Universal Tekken notation
How it is used
ub+1
Read as: Up-Back + left punch

Hit level: m. Damage: 12. Startup: i18. On block: -12. On hit: -1. Counter hit: -1.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike * Low crush ~9
Inferno
Command Move
Controls: Universal Tekken notation
How it is used
ub+1+2
Read as: Up-Back + left punch + right punch

Hit level: h. Damage: 32. Startup: i41~56. On hit: -7c~+8c. Properties: Balcony Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * 9 chip damage on block * Forces tech backroll on hit ** Opponent recovers crouching
Raijen Uraken
Command Move
Controls: Universal Tekken notation
How it is used
uf+1
Read as: Up-Forward + left punch

Hit level: m. Damage: 16. Startup: i20. On block: -7. On hit: +3. Counter hit: +3.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Hook
Command Move
Controls: Universal Tekken notation
How it is used
uf+2
Read as: Up-Forward + right punch

Hit level: h. Damage: 17. Startup: i15. On block: -12. On hit: +9. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break on air hit
Searing Edge
Command Move
Controls: Universal Tekken notation
How it is used
uf+3
Read as: Up-Forward + left kick

Hit level: m. Damage: 25. Startup: i19. On block: -9. On hit: +17(+9). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Low crush 9~
Move uf+4
Command Move
Controls: Universal Tekken notation
How it is used
uf+4
Read as: Up-Forward + right kick

Hit level: m. Damage: 16. Startup: i25. On block: -12. On hit: -1. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break on air hit * Low crush 9~
Move uf+4,4
Command Move
Controls: Universal Tekken notation
How it is used
uf+4,4
Read as: Up-Forward + right kick β†’ right kick

Hit level: m, l. Damage: 16, 12. Startup: i25,. On block: -23. On hit: +29a.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Combo from 1st CH
Move uf+4,4,4
Command Move
Controls: Universal Tekken notation
How it is used
uf+4,4,4
Read as: Up-Forward + right kick β†’ right kick β†’ right kick

Hit level: m, l, l. Damage: 16, 12, 10. Startup: i25,. On block: -23. On hit: +17a (+10).

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Roundhouse > Triple Spin Kick
Command Move
Controls: Universal Tekken notation
How it is used
uf+4,4,4,4
Read as: Up-Forward + right kick β†’ right kick β†’ right kick β†’ right kick

Hit level: m, l, l, m. Damage: 16, 12, 10, 20. Startup: i25,. On block: -17. On hit: +19a (+12). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break
Devil Fist
Command Move
Controls: Universal Tekken notation
How it is used
f,F+2
Read as: Forward β†’ hold Forward + right punch

Hit level: m. Damage: 20. Startup: i16. On block: -9. On hit: +13cg. Properties: Heat Engager, Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager * Heat Dash +36a (+26a) * Balcony Break * 6 chip damage on block * Forces tech back roll on hit
Left Splits Kick
Command Move
Controls: Universal Tekken notation
How it is used
f,F+3
Read as: Forward β†’ hold Forward + left kick

Hit level: m. Damage: 21. Startup: i20~22. On block: -3c. On hit: +46a.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike
Devil's Steel Pedal
Command Move
Controls: Universal Tekken notation
How it is used
f,F+4
Read as: Forward β†’ hold Forward + right kick

Hit level: M. Damage: 22. Startup: i17~18. On block: -9. On hit: +5. Counter hit: +29a(+23).

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Mist Step to Wind God Step
Command Move
Controls: Universal Tekken notation
How it is used
f,n,DF
Read as: Forward β†’ neutral β†’ hold Down-Forward

Hit level: sp.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Cannot be buffered * Connect to Wind God Step * Cost: 2F
Wind God Step
Command Move
Controls: Universal Tekken notation
How it is used
f,n,d,DF
Read as: Forward β†’ neutral β†’ Down β†’ hold Down-Forward

Hit level: sp.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Cannot be buffered * Stance moves can be buffered out of heat engager or heat dash * Recovers in FC at frame 20 * Cancel to sidestep with u * Cancel to block with b from frames 1 to 6 * Cancel to t1~t3 hFC with b from frames 7 to 9
Spinning Demon
Command Move
Controls: Universal Tekken notation
How it is used
f,n,d,DF+4
Read as: Forward β†’ neutral β†’ Down β†’ hold Down-Forward + right kick

Hit level: L. Damage: 15. Startup: i16. On block: -23. On hit: -3c. Counter hit: +20a.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Spinning Demon > Left Hook
Command Move
Controls: Universal Tekken notation
How it is used
f,n,d,DF+4,1
Read as: Forward β†’ neutral β†’ Down β†’ hold Down-Forward + right kick β†’ left punch

Hit level: L, m. Damage: 15, 24 (16). Startup: i16, i26. On block: -16. On hit: +16a (+7) / +17a (+10). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Airborne combo from first hit (+17a (+10))
Illusive Demon
Command Move
Controls: Universal Tekken notation
How it is used
f,n,d,DF+4,4
Read as: Forward β†’ neutral β†’ Down β†’ hold Down-Forward + right kick β†’ right kick

Hit level: L, h. Damage: 15, 27 (18). Startup: i16, i30~31. On block: -9. On hit: +17a (+8) / +10a (+9). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Airborne combo from first hit (+10a (+9)) * Low crush 21~46 * Floating state 47~49
Electric Wind God Fist
Command Move
Controls: Universal Tekken notation
How it is used
f,n,d,df:2
Read as: Forward β†’ neutral β†’ Down β†’ Down-Forward (precise timing) right punch

Hit level: h. Damage: 23. Startup: i11~12. On block: +5. On hit: +39a (+29).

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * 5 chip damage on block * Actual startup i14 (i13 if done from Mist Step)
Thunder God Fist
Command Move
Controls: Universal Tekken notation
How it is used
f,n,d,df+1
Read as: Forward β†’ neutral β†’ Down β†’ Down-Forward + left punch

Hit level: m. Damage: 23. Startup: i20~22. On block: -16. On hit: +29a (+19). Properties: Tornado.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado * Low crush 20~41 * Floating state 42~44
Wind God Fist
Command Move
Controls: Universal Tekken notation
How it is used
f,n,d,df+2
Read as: Forward β†’ neutral β†’ Down β†’ Down-Forward + right punch

Hit level: h. Damage: 20. Startup: i11~12. On block: -10. On hit: +39a (+29).

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Becomes Electric Wind God Fist during Heat (Consumes 60F of remaining Heat Time)
Hell Lancer
Command Move
Controls: Universal Tekken notation
How it is used
f,n,d,df+3
Read as: Forward β†’ neutral β†’ Down β†’ Down-Forward + left kick

Hit level: h. Damage: 30. Startup: i18~27. On block: -9. On hit: +12a (+2). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * 12 chip damage on block * Low crush 9~31 * Floating state 32~34
Parricide Fist
Command Move
Controls: Universal Tekken notation
How it is used
f,n,d,df+1+2
Read as: Forward β†’ neutral β†’ Down β†’ Down-Forward + left punch + right punch

Hit level: m. Damage: 33. Startup: i24. On block: +5. On hit: +25a (+15). Properties: Tornado, Balcony Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado * Balcony Break * 20f timestop on hit * 9 chip damage on block
Delayed Rising Toe Kick
Command Move
Controls: Universal Tekken notation
How it is used
uf,n,4
Read as: Up-Forward β†’ neutral β†’ right kick

Hit level: m. Damage: 20. Startup: i23. On block: -13. On hit: +32a(+22).

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 9~
Leaping Side Kick
Command Move
Controls: Universal Tekken notation
How it is used
f,f,F+3
Read as: Forward β†’ Forward β†’ hold Forward + left kick

Hit level: m. Damage: 30. Startup: i22~25. On block: +6. On hit: +13a (+3). Properties: Balcony Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * 9 chip damage on block * Low crush 3~25 * Floating state 26~28
Wall Jumping Attack
Command Move
Controls: Universal Tekken notation
How it is used
(back to wall).b,b,ub
Read as: (back to wall).Back β†’ Back β†’ Up-Back

Hit level: m. Damage: 25. Startup: i29. On block: -1. On hit: +45d (-13).

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Air Status 5F * is8~13
Mist Step (Right Side)
Command Move
Controls: Universal Tekken notation
How it is used
f,(even numbers frames).n

Hit level: sp.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Sidesteps right
Mist Step (Left Side)
Command Move
Controls: Universal Tekken notation
How it is used
f,(odd numbers frames).n

Hit level: sp.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Sidesteps left
Crouch Jab
Command Move
Controls: Universal Tekken notation
How it is used
hFC.1
Read as: hFC.left punch

Hit level: sl. Damage: 5. Startup: i10. On block: -5. On hit: +6.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to standing r24 with f at frame 25 * +6c on crouching hit * High crush 1~
Crouch Straight
Command Move
Controls: Universal Tekken notation
How it is used
hFC.2
Read as: hFC.right punch

Hit level: sl. Damage: 8. Startup: i11. On block: -4. On hit: +7.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * +7c on crouching hit * High crush 1~
Crouch Spin Kick
Command Move
Controls: Universal Tekken notation
How it is used
hFC.3
Read as: hFC.left kick

Hit level: L. Damage: 10. Startup: i16. On block: -17. On hit: -6.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * -6c on crouching hit * High crush 1~
Crouch Shin Kick
Command Move
Controls: Universal Tekken notation
How it is used
hFC.4
Read as: hFC.right kick

Hit level: l. Damage: 6. Startup: i12. On block: -15. On hit: -4.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * -4c on crouching hit * High crush 1~
Reverse Neck Throw
Command Move
Controls: Universal Tekken notation
How it is used
Back throw
Read as: Back throw

Hit level: th(h). Damage: 50. Startup: i12~14. On hit: +3d.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Throw Break: none
Steel Pedal Drop
Command Move
Controls: Universal Tekken notation
How it is used
Left throw
Read as: Left throw

Hit level: th(h). Damage: 40. Startup: i12~14. On block: -3. On hit: +0d. Properties: Floor Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Throw break: 1 * Floor Break
Skull Smash
Command Move
Controls: Universal Tekken notation
How it is used
Right throw
Read as: Right throw

Hit level: th(h). Damage: 40. Startup: i12~14. On block: -3. On hit: -4d.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Throw break: 2
Stonehead
Command Move
Controls: Universal Tekken notation
How it is used
uf+1+2
Read as: Up-Forward + left punch + right punch

Hit level: th(h). Damage: 35. Startup: i12~14. On block: +0. On hit: +26d (+8). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Throw break: 1+2 * Balcony Break * Side switch on break * 15 additional damage on wall hit

Throws

3
Devil Inferno
Throw
Controls: Universal Tekken notation
How it is used
DVK.1,1,2,D
Read as: DVK.left punch β†’ left punch β†’ right punch β†’ hold Down

Hit level: h, h, m, t. Damage: 5, 6, 14, 8. Startup: i10, ,. On hit: +0d.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Consumes 150F of remaining Heat time * Opponent recovers FUFT * Available only on 3rd hit
Devil Break
Throw
Controls: Universal Tekken notation
How it is used
DVK.1,1,2,F
Read as: DVK.left punch β†’ left punch β†’ right punch β†’ hold Forward

Hit level: h, h, m, t. Damage: 5, 6, 14, 8. Startup: i10, ,. On hit: +5d BT.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Consumes 120F of remaining Heat time * Opponent recovers FDFT * Available only on 3rd hit
Tempest Blaster
Throw
Controls: Universal Tekken notation
How it is used
DVK.f,n,d,df+3
Read as: DVK.Forward β†’ neutral β†’ Down β†’ Down-Forward + left kick

Hit level: h,t. Damage: 30,20. Startup: i18~27,i20~30. On block: -2~+8. On hit: +0d.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Consumes 180F of remaining Heat time * Extension available only on hit or block * Extension can be canceled with b * 16 chip damage on block * Low crush 9~

Heat

2
Heat Burst
Heat
Controls: Universal Tekken notation
How it is used
2+3
Read as: right punch + left kick

Hit level: m. Damage: [12;12]. Startup: i16. On block: +1. On hit: +2c. Properties: Power Crush.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Burst * Cancel to r45 with b,b on frame 42 * 2 chip damage on block * 12 chip damage on hit * Only deals recoverable damage * Cannot cause a K.O. * Power crush 7~16
Omega Crash
Heat
Controls: Universal Tekken notation
How it is used
H.2+3
Read as: in Heat.right punch + left kick

Hit level: L,m,th. Damage: 9,14 (20),17 (34). Startup: i18, i27. On block: -14. On hit: +0d. Properties: Balcony Break.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Smash * Balcony Break * 8 chip damage

Rage Art

1
Demonic Catastrophe
Rage Art
Controls: Universal Tekken notation
How it is used
R.df+1+2
Read as: in Rage.Down-Forward + left punch + right punch

Hit level: m,t. Damage: 55+. Startup: i20. On block: -18. On hit: +0d. Properties: Power Crush.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Rage Art * Removes Recoverable Health * Reversal Break * Damage increases with lower health, maximum 82 * Freezes match timer on activation and on hit * Restores recoverable health on hit * Transition to attack throw on hit * Consumes Rage * Power crush 8~

Crouching / Rising Attack

9
Uppercut
Crouching / Rising Attack
Controls: Universal Tekken notation
How it is used
ws1
Read as: wsleft punch

Hit level: m. Damage: 10. Startup: i13~14. On block: -5. On hit: +5.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Twin Pistons
Crouching / Rising Attack
Controls: Universal Tekken notation
How it is used
ws1,2
Read as: wsleft punch β†’ right punch

Hit level: m, m. Damage: 10, 12. Startup: i13~14, i22~23. On block: -12. On hit: +73a(+57). Properties: Tornado.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado * Combo from 1st hit * Interrupt with i2 from 1st block
Demon God Fist
Crouching / Rising Attack
Controls: Universal Tekken notation
How it is used
ws2
Read as: wsright punch

Hit level: m. Damage: 25. Startup: i16~17. On block: -18. On hit: +57a. Properties: Homing.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing * Crumple stun * Recovers 5f faster on hit (t49 r32)
Engetsusen
Crouching / Rising Attack
Controls: Universal Tekken notation
How it is used
ws3
Read as: wsleft kick

Hit level: m. Damage: 24. Startup: i21~23. On block: -5. On hit: +20a (+11). Properties: Homing, Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing * Balcony Break
Toe Smash
Crouching / Rising Attack
Controls: Universal Tekken notation
How it is used
ws4
Read as: wsright kick

Hit level: m. Damage: 13. Startup: i11~12. On block: -3. On hit: +8.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Tsunami Kick
Crouching / Rising Attack
Controls: Universal Tekken notation
How it is used
ws4,4
Read as: wsright kick β†’ right kick

Hit level: m, m. Damage: 13, 16. Startup: i11~12, i15~16. On block: -15. On hit: +0c.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block * Combo from 1st hit
Fujin Uraken
Crouching / Rising Attack
Controls: Universal Tekken notation
How it is used
ws1+2
Read as: wsleft punch + right punch

Hit level: m. Damage: 25. Startup: i13~14. On block: -9. On hit: +8. Counter hit: +24a.

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Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Tombstone Crusher
Crouching / Rising Attack
Controls: Universal Tekken notation
How it is used
FC.df+3+4
Read as: fully crouched.Down-Forward + left kick + right kick

Hit level: m. Damage: 24. Startup: i23. On block: -11c. On hit: +11a.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 1~62 * Floating state 13~53
Gates of Hell
Crouching / Rising Attack
Controls: Universal Tekken notation
How it is used
FC.db+1+2
Read as: fully crouched.Down-Back + left punch + right punch

Hit level: th(h). Damage: 40. Startup: i12~14. On block: -6. On hit: -3d.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Throw break: 1+2

Stance Technique

22
Devil Trample
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.uf+1,3
Read as: DVK.Up-Forward + left punch β†’ left kick

Hit level: m, M. Damage: 16, 20. Startup: i20, i30. On block: -9. On hit: +17a (+0). Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * Consumes 180F? of remaining Heat time * Jail from 1st block * Combo from 1st hit * Available only on 1st hit or block * Low crush 9~27 * Floating state 28~30
Shattered Spine
Stance Technique
Controls: Universal Tekken notation
How it is used
SS.3
Read as: SS.left kick

Hit level: m. Damage: 23. Startup: i23. On block: -7. On hit: +16a (+7). Counter hit: +50a. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break
Move SS.4
Stance Technique
Controls: Universal Tekken notation
How it is used
SS.4
Read as: SS.right kick

Hit level: m. Damage: 14. Startup: i15. On block: -6. On hit: +4. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break
Hanetoguro
Stance Technique
Controls: Universal Tekken notation
How it is used
SS.4,1
Read as: SS.right kick β†’ left punch

Hit level: m, m. Damage: 14, 22. Startup: i15, i21~22. On block: -13. On hit: +21a (+12).

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Strong Aerial Tailspin * Elbow * Combo from 1st hit with 9f delay * Move can be delayed 9F * Recovers 5F faster on hit (t65 r28)
Elkeid
Stance Technique
Controls: Universal Tekken notation
How it is used
SS.1+2
Read as: SS.left punch + right punch

Hit level: h. Damage: 25. Startup: i19~20. On block: +5. On hit: +26g. Properties: Homing.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing * 7 chip damage on block * Transition to r18 CD with DF ** Transition to r19? forward dash with f,n,f (+4?/+25g?)
Move BT.1
Stance Technique
Controls: Universal Tekken notation
How it is used
BT.1
Read as: back turned.left punch

Hit level: h. Damage: 15. Startup: i8. On block: -3. On hit: +8.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move BT.3
Stance Technique
Controls: Universal Tekken notation
How it is used
BT.3
Read as: back turned.left kick

Hit level: h. Damage: 18. Startup: i10. On block: -8. On hit: +8.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move BT.d+1
Stance Technique
Controls: Universal Tekken notation
How it is used
BT.d+1
Read as: back turned.Down + left punch

Hit level: sl. Damage: 15. Startup: i10. On block: -5. On hit: +6.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 1~
Move BT.d+3
Stance Technique
Controls: Universal Tekken notation
How it is used
BT.d+3
Read as: back turned.Down + left kick

Hit level: l. Damage: 6. Startup: i12. On block: -15. On hit: -4.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 1~
Move BT.u+3
Stance Technique
Controls: Universal Tekken notation
How it is used
BT.u+3
Read as: back turned.Up + left kick

Hit level: m. Damage: 18. Startup: i9. On block: -12. On hit: +19a (+9).

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 9~24 * Floating state 25~27
Roar of the Devil
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.1+4
Read as: DVK.left punch + right kick

Hit level: SM. Damage: 27. Startup: i21~31. On block: -9. On hit: +3a. Properties: Power Crush, Tornado.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado * Reversal Break * Balcony Breakif an attack is absorbed * Consumes 450F of remaining Heat time * -7 and 10 chip damage on block or +8a (-1) on hit after attack absorption * More evasive when performed from crouching state * Power crush 6~20
Devil Blaster
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.3+4
Read as: DVK.left kick + right kick

Hit level: M!. Damage: 30. Startup: i60~90. On hit: -49cg~-19cg. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break * -45c~-41c on average * Consumes 150F of remaining Heat time * Forces tech back roll on hit * Low crush 20~134 * Floating state 135~137
Grand Inferno
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.OTG.db+1+2
Read as: DVK.OTG.Down-Back + left punch + right punch

Hit level: L. Damage: 20. Startup: i24~29. On block: -13~-8. On hit: +13a (+1). Counter hit: +16d. Properties: Balcony Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break on airborne hit * +6c on standing normal hit * Consumes 90F of remaining Heat time
Devil Twister
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.SS.2
Read as: DVK.SS.right punch

Hit level: m. Damage: 25. Startup: i17~18. On block: -15. On hit: +76a. Properties: Tornado.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado * Sidestep adds 9f, effective move startup: i26 * Consumes 150F of remaining Heat time
Devil Impact
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.db+3+4
Read as: DVK.Down-Back + left kick + right kick

Hit level: L. Damage: (10). Startup: i24. On block: -19. On hit: +2.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Weapon * Projectile * Deals 10 recoverable damage on hit - Cannot K.O * Consumes 150F of remaining Heat time * Transition to r29 CD with DF (-10/+11) ** cannot guard i23 moves ** Transition to r39 forward dash with f,n,f (-21?/+0)
Chaos Inferno
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.f,F+2
Read as: DVK.Forward β†’ hold Forward + right punch

Hit level: m,th. Damage: 20,20. Startup: i16. On block: -9. On hit: +0d.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to throw on hit * Consumes 150F? of remaining Heat time on throw hit * Increased realign tracking to left sidesteps during Heat * Throw can be canceled with B * 6 chip damage on block
Damnation
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.f,n,d,df+1
Read as: DVK.Forward β†’ neutral β†’ Down β†’ Down-Forward + left punch

Hit level: m,th. Damage: 23,15. Startup: i20~22. On block: -16. On hit: -5d. Properties: Floor Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Floor Break * Consumes 120F of remaining Heat time on throw hit * Throw can be canceled with B * Opponent recovers FDFA * Low crush 20~41 * Floating state 42~44
Inferno
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.ub+1+2
Read as: DVK.Up-Back + left punch + right punch

Hit level: h!. Damage: 40. Startup: i41~56. On hit: -12c~+3c.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Consumes 150F? of remaining Heat time * -12c~-7c on average * Forces backroll on hit
Air Inferno
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.u+1+2
Read as: DVK.Up + left punch + right punch

Hit level: h!. Damage: 27. Startup: i18~35.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Hits airborne opponents only * Consumes 60F? of remaining Heat time
Oni Stomp
Stance Technique
Controls: Universal Tekken notation
How it is used
OTG.d+3+4
Read as: OTG.Down + left kick + right kick

Hit level: L. Damage: 25. Startup: i23. On block: -12. On hit: -1.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Abyss Damnation
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.f,n,d,DF+4,1,1
Read as: DVK.Forward β†’ neutral β†’ Down β†’ hold Down-Forward + right kick β†’ left punch β†’ left punch

Hit level: L, m, m,th. Damage: 15, 24 (16), 17,15. Startup: i16, ,i24~26. On block: -19. On hit: -5d. Properties: Floor Break.

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Floor Break * Consumes 600F of remaining Heat time on throw hit * Combo from 1st hit with 9F delay * Move can be delayed by 7F * Input can be delayed by 9F * Low crush 24~
Spinning Demon to Left Hook > Thunder God Fist
Stance Technique
Controls: Universal Tekken notation
How it is used
DVK.f,n,d,DF+4,1,1,B
Read as: DVK.Forward β†’ neutral β†’ Down β†’ hold Down-Forward + right kick β†’ left punch β†’ left punch β†’ hold Back

Hit level: L, m, m. Damage: 15, 24 (16), 17. Startup: i16, ,i24~26. On block: -19. On hit: +26a (+16).

Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 24~

Practise the move in a usable situation

A move-list entry describes one action; it is not automatically a guaranteed combo route.

GetCheatBeacon's practical checklist for Kazuya Mishima:

  • Read the notation and confirm the facing direction.
  • Practise the move alone before connecting it to another action.
  • Use the training display to check whether a follow-up is actually guaranteed.
  • Check any stance, Heat or counter-hit requirement before expecting the same result in a match.

Read the related game guide β†’