Move f+1
Command MoveControls: Universal Tekken notation
How it is used
f+1
Read as: Forward + left punch
Hit level: h. Damage: 10. Startup: i13. On block: -5. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Flash Claw
Command MoveControls: Universal Tekken notation
How it is used
f+1,2
Read as: Forward + left punch β right punch
Hit level: h, m. Damage: 10, 11. Startup: i13, i12. On block: -5. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to SEN
* Combo from 1st hit with 1F delay
* Input can be delayed by 1F
* Jails from 1st block
* Transition to standing with B (-8/+3)
Flash Bang
Command MoveControls: Universal Tekken notation
How it is used
f+1,2,3
Read as: Forward + left punch β right punch β left kick
Hit level: h, m, m. Damage: 10, 11, 20. Startup: i13, ,i24. On block: -5. On hit: +22c. Counter hit: +49a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 2nd hit CH
* Interrupt with i4 from 1st block
* Transition to DEN
* Cancel DEN and transition to standing with input B (-12/+41d (-17)/+42a)
* Forces tech backroll on hit
** Opponent recovers crouching
Move f+2
Command MoveControls: Universal Tekken notation
How it is used
f+2
Read as: Forward + right punch
Hit level: h. Damage: 10. Startup: i12. On block: -6. On hit: +3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Charge Factor
Command MoveControls: Universal Tekken notation
How it is used
f+2,1
Read as: Forward + right punch β left punch
Hit level: h, h. Damage: 10, 15. Startup: i12, i13. On block: -5. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit
* Jails
* Transition to SEN
* Cancel SEN and transition to standing with input B (-6/+5)
Death Mask
Command MoveControls: Universal Tekken notation
How it is used
f+2,4
Read as: Forward + right punch β right kick
Hit level: h, h. Damage: 10, 22. Startup: i12, i18~19. On block: -12. On hit: +15 (+6). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
Dynamic Entry
Command MoveControls: Universal Tekken notation
How it is used
f+3
Read as: Forward + left kick
Hit level: sp.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to DEN
* Stance moves can be delayed by 19F
Move f+4
Command MoveControls: Universal Tekken notation
How it is used
f+4
Read as: Forward + right kick
Hit level: m. Damage: 12. Startup: i17. On block: -9. On hit: +7.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Knee
Move f+4,1
Command MoveControls: Universal Tekken notation
How it is used
f+4,1
Read as: Forward + right kick β left punch
Hit level: m, m. Damage: 12, 8. Startup: i17, i21~22. On block: -9. On hit: +2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block with ?F delay
* Combo from 1st CH
Move f+4,1,2
Command MoveControls: Universal Tekken notation
How it is used
f+4,1,2
Read as: Forward + right kick β left punch β right punch
Hit level: m, m, m. Damage: 12, 8, 8. Startup: i17, ,i12. On block: -10. On hit: +2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block with ?F delay
* Combo from 2nd hit
Volcanic Lightning
Command MoveControls: Universal Tekken notation
How it is used
f+4,1,2,1
Read as: Forward + right kick β left punch β right punch β left punch
Hit level: m, m, m, m. Damage: 12, 8, 8, 20. Startup: i17, ,i24~25. On block: -14. On hit: +19 (+9). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 3rd CH
* Interrupt with i5 from 1st block
Ark Blast
Command MoveControls: Universal Tekken notation
How it is used
f+1+2
Read as: Forward + left punch + right punch
Hit level: m. Damage: 20. Startup: i15~16. On block: -13. On hit: +28.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Power Slug
Command MoveControls: Universal Tekken notation
How it is used
f+1+4
Read as: Forward + left punch + right kick
Hit level: m. Damage: 28. Startup: i13~14. On block: -18. On hit: +18a (+8). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Shoulder
Alert L
Command MoveControls: Universal Tekken notation
How it is used
df+1
Read as: Down-Forward + left punch
Hit level: m. Damage: 12. Startup: i13. On block: -3. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Recovers 2F faster on hit (t33 r20)
Move df+1,1
Command MoveControls: Universal Tekken notation
How it is used
df+1,1
Read as: Down-Forward + left punch β left punch
Hit level: m, h. Damage: 12, 12. Startup: i13, i21. On block: -6. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 1F delay
* Interrupt with i2 from 1st block
* Transition to DEN r25 with D (-2/+10)
* Move cannot be delayed
* Input can be delayed by 1F
Lightning Barrage
Command MoveControls: Universal Tekken notation
How it is used
df+1,1,3
Read as: Down-Forward + left punch β left punch β left kick
Hit level: m, h, m. Damage: 12, 12, 25. Startup: i13, ,i25~26. On block: -12. On hit: +15cg. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 2nd CH with 10F delay
* Interrupt with i5 from 1st block
* Move can be delayed by 10F
* Input can be delayed by 14F
* Forces tech back roll on hit
Lightning Spark
Command MoveControls: Universal Tekken notation
How it is used
df+1,3
Read as: Down-Forward + left punch β left kick
Hit level: m, m. Damage: 12, 20. Startup: i13, i24. On block: -12. On hit: +13a (+4). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 1st CH with 1F delay
* Interrupt with i5 from 1st block
* Move cannot be delayed
* Input can be delayed by 1F
Flash Bullet
Command MoveControls: Universal Tekken notation
How it is used
df+2
Read as: Down-Forward + right punch
Hit level: m. Damage: 15. Startup: i14. On block: -3. On hit: +9. Counter hit: +13c.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Elbow
* Transition to SEN
* Transition to standing r34 with B (-11/+1/+5c)
Move df+3
Command MoveControls: Universal Tekken notation
How it is used
df+3
Read as: Down-Forward + left kick
Hit level: m. Damage: 15. Startup: i16. On block: -11. On hit: +8.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to DEN with D (-4/+15)
** Only +11 guaranteed on hit
Outpost Blitz
Command MoveControls: Universal Tekken notation
How it is used
df+3,3
Read as: Down-Forward + left kick β left kick
Hit level: m, m. Damage: 15, 24 (16). Startup: i16, i25~26. On block: -15. On hit: +29a (+14a).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 2F delay
* 16 damage with scaling from 1st hit
* Interrupt with i4 from 1st block
* Input can be delayed by 2F
* Move cannot be delayed
* Low crush 23~50
* Floating state 51~53
Move df+4
Command MoveControls: Universal Tekken notation
How it is used
df+4
Read as: Down-Forward + right kick
Hit level: m. Damage: 16. Startup: i15~16. On block: -8. On hit: +2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Tactical Sword
Command MoveControls: Universal Tekken notation
How it is used
d+2
Read as: Down + right punch
Hit level: m. Damage: 17. Startup: i18~19. On block: +0c. On hit: +8c. Counter hit: +30d.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike
* Elbow
* Transition to FC with input D
Move d+3
Command MoveControls: Universal Tekken notation
How it is used
d+3
Read as: Down + left kick
Hit level: l. Damage: 8. Startup: i15. On block: -14. On hit: -3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Tesla Gravity
Command MoveControls: Universal Tekken notation
How it is used
d+3,1
Read as: Down + left kick β left punch
Hit level: l, h,h. Damage: 8, 4,10. Startup: i15, i19,i18. On block: -7. On hit: +4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit CH
Tesla Gravity Thrust
Command MoveControls: Universal Tekken notation
How it is used
d+3,1(wall stun)
Read as: Down + left kick β left punch(wall stun)
Hit level: l, h,h, m. Damage: 8, 4,10, 27. Startup: i15, ,i35~36. On hit: -3a (-15).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike?
Earth Battery
Command MoveControls: Universal Tekken notation
How it is used
d+1+2
Read as: Down + left punch + right punch
Hit level: l. Damage: 25. Startup: i24~25. On block: -20. On hit: +9d.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 20~
Move db+1
Command MoveControls: Universal Tekken notation
How it is used
db+1
Read as: Down-Back + left punch
Hit level: l. Damage: 9. Startup: i17. On block: -12. On hit: -1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 6~
Arc Combination
Command MoveControls: Universal Tekken notation
How it is used
db+1,3
Read as: Down-Back + left punch β left kick
Hit level: l, h. Damage: 9, 10. Startup: i17, i19. On block: -12. On hit: -1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit
* -31 on 1st block
* Transition to LEN with input D (-31/-12/+3)
Move db+2
Command MoveControls: Universal Tekken notation
How it is used
db+2
Read as: Down-Back + right punch
Hit level: m. Damage: 12. Startup: i15. On block: -8. On hit: +3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to SEN with input F (-5/+6)
Double Tap
Command MoveControls: Universal Tekken notation
How it is used
db+2,1
Read as: Down-Back + right punch β left punch
Hit level: m, m. Damage: 12, 8. Startup: i15, i15~16. On block: -8. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block with ?F delay
HE Combination
Command MoveControls: Universal Tekken notation
How it is used
db+2,3
Read as: Down-Back + right punch β left kick
Hit level: m, m. Damage: 12, 15. Startup: i15, i19. On block: -13. On hit: +8. Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Wall Crush +20g on hit
* Input can be held to power up and deal more chip damage on block
* Input can be delayed by 5F? from 1st?
* Interrupt with i4 from 1st block
HE Combination (Hold)
Command MoveControls: Universal Tekken notation
How it is used
db+2,3*
Hit level: m, m. Damage: 12, 25. Startup: i15, i51. On block: +13. On hit: +24d (+14). Properties: Tornado, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Balcony Break
* Input can be partially held from i? to i?
* Interrupt with i36 from 1st block
* Interrupt with i25 from 1st hit
* Whiffs vs SSL, SW from 1st block
* Whiffs vs SS, SW from 1st hit
* 10 chip damage on block
Shadow Cutter
Command MoveControls: Universal Tekken notation
How it is used
db+4
Read as: Down-Back + right kick
Hit level: l. Damage: 19. Startup: i20~21. On block: -26. On hit: +5c. Counter hit: +29a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 6~
Inductance
Command MoveControls: Universal Tekken notation
How it is used
db+1+2
Read as: Down-Back + left punch + right punch
Hit level: m. Damage: 12. Startup: i26. On block: -13. On hit: +8.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to DEN with input D (-6/+11)
* Backsway
Chevron Slash
Command MoveControls: Universal Tekken notation
How it is used
b+1
Read as: Back + left punch
Hit level: m. Damage: 17. Startup: i15~17. On block: -9. On hit: +4. Counter hit: +14a (+5). Properties: Homing, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing
* Balcony Break on CH
Move b+2
Command MoveControls: Universal Tekken notation
How it is used
b+2
Read as: Back + right punch
Hit level: m. Damage: 12. Startup: i15. On block: -7. On hit: +4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Has good left sidestep tracking
Gilbert Smash
Command MoveControls: Universal Tekken notation
How it is used
b+2,1
Read as: Back + right punch β left punch
Hit level: m, m. Damage: 12, 17. Startup: i15, i15. On block: -10. On hit: +4. Counter hit: +32a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 15F delay
* Jail from 1st block with ?F delay
* Move can be delayed by 10F
* Input can be delayed by 15F
Gilbert Cannon
Command MoveControls: Universal Tekken notation
How it is used
b+2,3
Read as: Back + right punch β left kick
Hit level: m, h. Damage: 12, 21. Startup: i15, i18. On block: -8. On hit: +38d (-20). Properties: Tornado, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Tornado
* Combo from 1st hit with 5F delay
* Interrupt with i1 from 1st block
* Move cannot be delayed
* Input can be delayed by 5F
Move b+3
Command MoveControls: Universal Tekken notation
How it is used
b+3
Read as: Back + left kick
Hit level: m. Damage: 14. Startup: i17. On block: -12. On hit: +4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to SEN with input F (-5/+11)
Impulse Plus
Command MoveControls: Universal Tekken notation
How it is used
b+3,4
Read as: Back + left kick β right kick
Hit level: m, h. Damage: 14, 20. Startup: i17, i23~24. On block: -8. On hit: +19 (+10). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 1st hit with ?F delay
* Interrupt with i3 from 1st block
Magnetic Knee
Command MoveControls: Universal Tekken notation
How it is used
b+4
Read as: Back + right kick
Hit level: m. Damage: 23. Startup: i15. On block: -8. On hit: +8.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Knee
Magnetic Knee Blast
Command MoveControls: Universal Tekken notation
How it is used
b+4,1+2
Read as: Back + right kick β left punch + right punch
Hit level: m, th. Damage: 23, 15. Startup: i15,. On hit: +0d.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Available on b+4 frontal standing hit
Wind Liger
Command MoveControls: Universal Tekken notation
How it is used
b+1+2
Read as: Back + left punch + right punch
Hit level: m,m. Damage: 4,20. Startup: i21~22,i8~9. On block: -9. On hit: +9. Properties: Homing, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Homing
* Can evade jabs from range
Zeus
Command MoveControls: Universal Tekken notation
How it is used
ub+1+2
Read as: Up-Back + left punch + right punch
Hit level: m!. Damage: 45. Startup: i84~85. On hit: +61a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Alternating Current
Command MoveControls: Universal Tekken notation
How it is used
uf+1
Read as: Up-Forward + left punch
Hit level: m,m. Damage: 10,20. Startup: i15,i25. On block: -12. On hit: +3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit
* Cancel 2nd hit to r35? with B (-12/-5) at frame 16
* Transition to LEN r29 on hit with D (+3)
* Interrupt with i2 from 1st block
* Has good right sidestep tracking
Move uf+2
Command MoveControls: Universal Tekken notation
How it is used
uf+2
Read as: Up-Forward + right punch
Hit level: h. Damage: 17. Startup: i15-i16. On block: -12. On hit: +9.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Normal hit offsets opponent slightly to the left of the axis and rotates them.
* Counter hit pushes the opponent on axis like most moves and does not rotate the opponent.
Lightning Screw
Command MoveControls: Universal Tekken notation
How it is used
uf+3
Read as: Up-Forward + left kick
Hit level: m,m. Damage: 12,14 (20). Startup: i16~17,i15~18. On block: -26. On hit: +33a (+15).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Knee
* Second hit available on 1st hit (t75 r38, js12~61, fs62~64)
* Transition to FC on hit
* Low crush 12~44
* Floating state 45~47
Storm Axle
Command MoveControls: Universal Tekken notation
How it is used
uf+4
Read as: Up-Forward + right kick
Hit level: m. Damage: 20. Startup: i25~27. On block: -8. On hit: +42a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Has high and mid evasive frames from frames 4? to 10?
* Increased evasion when performed from crouching state or LEN
* Low crush 9~29
* Floating state 30~32
Avalanche Flip
Command MoveControls: Universal Tekken notation
How it is used
uf+3+4
Read as: Up-Forward + left kick + right kick
Hit level: sp.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 11~38
* Floating state 39~41
Avalanche Drop
Command MoveControls: Universal Tekken notation
How it is used
uf+3+4,1+2
Read as: Up-Forward + left kick + right kick β left punch + right punch
Hit level: sp, t(h). Damage: 40. Startup: i9~11. On block: -7. On hit: +1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Throw break: 1+2
* i29~31 effective startup (uf+3+4 takes i20)
* Side switch on break
* Low crush 1~23
* Floating state 24~26
Surge Blast
Command MoveControls: Universal Tekken notation
How it is used
f,F+2
Read as: Forward β hold Forward + right punch
Hit level: M. Damage: 20. Startup: i21~22. On block: -13. On hit: +35a. Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Transition to SEN on hit with input F (+37a)
** Switches sides
Move f,F+4
Command MoveControls: Universal Tekken notation
How it is used
f,F+4
Read as: Forward β hold Forward + right kick
Hit level: l. Damage: 12. Startup: i21. On block: -31. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Cross Transistor
Command MoveControls: Universal Tekken notation
How it is used
f,F+4,2
Read as: Forward β hold Forward + right kick β right punch
Hit level: l, h. Damage: 12, 15. Startup: i21, i24. On block: -7. On hit: +11.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Cannot cancel DEN transition (cannot block i36 moves?)
* Combo from 1st hit
Double Pulse
Command MoveControls: Universal Tekken notation
How it is used
f,F+4,3
Read as: Forward β hold Forward + right kick β left kick
Hit level: l, m. Damage: 12, 20. Startup: i21, i28. On block: -16. On hit: -3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Elbow Corona
Command MoveControls: Universal Tekken notation
How it is used
f,F+1+2
Read as: Forward β hold Forward + left punch + right punch
Hit level: m. Damage: 20. Startup: i16~17. On block: -9. On hit: +14 (+5). Counter hit: +59a (+39). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Elbow
* Balcony Break
* 4 chip damage on block
Double Action
Command MoveControls: Universal Tekken notation
How it is used
f,F+3+4
Read as: Forward β hold Forward + left kick + right kick
Hit level: l,l. Damage: 26. Startup: i19~20. On block: -16. On hit: +0c.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 21~
Move f,n,b+2
Command MoveControls: Universal Tekken notation
How it is used
f,n,b+2
Read as: Forward β neutral β Back + right punch
Hit level: m. Damage: 10. Startup: i14. On block: -12. On hit: 0.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Blue Bolt
Command MoveControls: Universal Tekken notation
How it is used
f,n,b+2,1
Read as: Forward β neutral β Back + right punch β left punch
Hit level: m, m. Damage: 10, 10. Startup: i14, i16. On block: -18. On hit: +47a (+39).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block with ?F delay
* Combo from 1st hit with ?F delay
Delayed Rising Toe Kick
Command MoveControls: Universal Tekken notation
How it is used
uf,n,4
Read as: Up-Forward β neutral β right kick
Hit level: m. Damage: 20. Startup: i23~25. On block: -13. On hit: +32a (+22).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 9~30
* Floating state 31~33
Flash Blade
Command MoveControls: Universal Tekken notation
How it is used
f,f,F+1
Read as: Forward β Forward β hold Forward + left punch
Hit level: h. Damage: 23. Startup: i18~20. On block: +4. On hit: +36a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* 9 chip damage on block
* Transition to t51? r33? standing with B (+2/+34a)
* Effectively homing?
* Unparryable (bug?)
Red Sprite
Command MoveControls: Universal Tekken notation
How it is used
f,f,F+3
Read as: Forward β Forward β hold Forward + left kick
Hit level: m. Damage: 30. Startup: i20~26. On block: +6. On hit: +15a (+5). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* 9 chip damage on block
* Low crush 3~
Wall Jump Divekick
Command MoveControls: Universal Tekken notation
How it is used
(Back to wall).b,b,UB
Read as: (Back to wall).Back β Back β hold Up-Back
Hit level: m. Damage: 25. Startup: i29~33. On block: -1. On hit: +19cg. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Bryan
* Fahkumram
* Heihachi
* Kazuya
* Lars
* Law
* Forces tech back roll on hit
* Floating state 5~13
* is8~13
* Low crush 14~46
* Floating state 47~49
Double Smack
Command MoveControls: Universal Tekken notation
How it is used
hFC.1+2
Read as: hFC.left punch + right punch
Hit level: l,l. Damage: 9,15. Startup: i18,i14~i15. On block: -12. On hit: +1c.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to LEN on hit with input n,D (+3c)
* Can be done from Crouch Level 1
* High crush 1~