Move f+2
Command MoveControls: Universal Tekken notation
How it is used
f+2
Read as: Forward + right punch
Hit level: h. Damage: 15. Startup: i14~16. On block: -9~-7. On hit: +2~+4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Elbow
* Has good left sidestep tracking
Move f+2,3
Command MoveControls: Universal Tekken notation
How it is used
f+2,3
Read as: Forward + right punch β left kick
Hit level: h, m. Damage: 15, 15. Startup: i14~16, i18. On block: -10. On hit: +2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 10F delay
* Interrupt with i1 from 1st block
* Move can be delayed by 10F
* Input can be delayed by 11F
Lone Dragon Storm
Command MoveControls: Universal Tekken notation
How it is used
f+2,3,4
Read as: Forward + right punch β left kick β right kick
Hit level: h, m, m. Damage: 15, 15, 20. Startup: i14~16, ,i21~22. On block: -9. On hit: +8. Counter hit: +14.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Knee
* Transition to HRM
* Combo from 2nd CH with 11F delay
* Interrupt with i5 from 1st block
* Move can be delayed by 10F
* Input can be delayed by 15F
Move f+3
Command MoveControls: Universal Tekken notation
How it is used
f+3
Read as: Forward + left kick
Hit level: m. Damage: 14. Startup: i14~15. On block: -7~-6. On hit: +7~+8.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Knee
* Alternative input: ws3
Move f+3,1+2
Command MoveControls: Universal Tekken notation
How it is used
f+3,1+2
Read as: Forward + left kick β left punch + right punch
Hit level: m, h,h,h. Damage: 14, 5,5,5. Startup: i14~15, i13,i9,i7. On block: -8. On hit: -6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block with 1F delay
* Combo from 1st CH with 1F delay
* Power up during Heat (18dmg, 12 chip damage)
* Consumes 120F of remaining Heat Time
* Move cannot be delayed
* Input can be delayed by 1F
Strike of the Five Precepts
Command MoveControls: Universal Tekken notation
How it is used
f+3,1+2,4
Read as: Forward + left kick β left punch + right punch β right kick
Hit level: m, h,h,h, m. Damage: 14, 5,5,5, 20. Startup: i14~15, ,i20~21. On block: -16~-15. On hit: +13a (+6). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Jail from 1st block with 1F delay
* Combo from 1st CH or 2nd hit with 1F delay
* Move cannot be delayed
* Input can be delayed by 1F
Move f+4
Command MoveControls: Universal Tekken notation
How it is used
f+4
Read as: Forward + right kick
Hit level: m. Damage: 14. Startup: i16~17. On block: -9~-8. On hit: +4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Lao Weng Xuan Feng Jiao
Command MoveControls: Universal Tekken notation
How it is used
f+4,4
Read as: Forward + right kick β right kick
Hit level: m, h. Damage: 14, 24. Startup: i16~17, i28~30. On block: -6. On hit: +20a (+11). Properties: Heat Engager, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager
* Heat Dash +5, +62a (+42)
* Balcony Break
* Combo from 1st hit with 6F delay
* Interrupt with i6 from 1st block
* Low crush 17~29
* Floating state 30~32
Dragon Elbow Crash
Command MoveControls: Universal Tekken notation
How it is used
f+1+2
Read as: Forward + left punch + right punch
Hit level: m. Damage: 20. Startup: i17~18. On block: -13. On hit: +20a (+15). Properties: Power Crush, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Elbow
* -9 and 8 chip damage on block after absorption
* Power crush 7~16
Master's Lesson
Command MoveControls: Universal Tekken notation
How it is used
f+2+3
Read as: Forward + right punch + left kick
Hit level: m,m,m. Damage: 10,10,15. Startup: i16~17 i24 i26~27. On block: -7. On hit: +73a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Weapon
* Only once per match
* chip damage on block
Move df+1
Command MoveControls: Universal Tekken notation
How it is used
df+1
Read as: Down-Forward + left punch
Hit level: m. Damage: 10. Startup: i13~14. On block: -6. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Chopping Snap Kick
Command MoveControls: Universal Tekken notation
How it is used
df+1,4
Read as: Down-Forward + left punch β right kick
Hit level: m, m. Damage: 10, 16. Startup: i13~14, i18. On block: -9. On hit: +3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to HRM
* Combo from 1st hit with 3F delay
* Move can be delayed by 1F
* Input can be delayed by 3F
Move df+1,1+2
Command MoveControls: Universal Tekken notation
How it is used
df+1,1+2
Read as: Down-Forward + left punch β left punch + right punch
Hit level: m, h,h,h. Damage: 10, 3,3,3. Startup: i13~14, i14,i6 (i7),i6 (i7). On block: -2. On hit: +4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit
* Power up during Heat (Consumes 150F of remaining Heat time)
** 12 damage on hit, and 6 chip damage on block
Admonishment Whirl
Command MoveControls: Universal Tekken notation
How it is used
df+1,1+2,2
Read as: Down-Forward + left punch β left punch + right punch β right punch
Hit level: m, h,h,h, m. Damage: 10, 3,3,3, 17. Startup: i13~14, ,i24. On block: -10. On hit: +3. Counter hit: +33a (+25).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st or 4th CH with 1F delay
* Move cannot be delayed
* Input can be delayed with 1F
* Parry state 4~12
Move df+2
Command MoveControls: Universal Tekken notation
How it is used
df+2
Read as: Down-Forward + right punch
Hit level: m. Damage: 7. Startup: i15~16. On block: -6. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Rising Dragons
Command MoveControls: Universal Tekken notation
How it is used
df+2,1+2
Read as: Down-Forward + right punch β left punch + right punch
Hit level: m, h,m. Damage: 7, 5,10. Startup: i15~16, i19~20, i11~12. On block: -18. On hit: +33a (+23).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block
* Combo from 1st hit
Move df+3
Command MoveControls: Universal Tekken notation
How it is used
df+3
Read as: Down-Forward + left kick
Hit level: m. Damage: 14. Startup: i16. On block: -11. On hit: +0.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move df+3,1
Command MoveControls: Universal Tekken notation
How it is used
df+3,1
Read as: Down-Forward + left kick β left punch
Hit level: m, h. Damage: 14, 12. Startup: i16, i16~17. On block: +0. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit
* Leads to 10-hit string
Poison Strike
Command MoveControls: Universal Tekken notation
How it is used
df+3,1,1+2
Read as: Down-Forward + left kick β left punch β left punch + right punch
Hit level: m, h, m. Damage: 14, 12, 25. Startup: i16, ,i20~21. On block: -13. On hit: +34d (+13). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 1st hit CH
* Combo from 2nd hit CH with 5F delay
* Move can be delayed by 12F
* Input can be delayed by 14F
Move df+4
Command MoveControls: Universal Tekken notation
How it is used
df+4
Read as: Down-Forward + right kick
Hit level: m. Damage: 14. Startup: i13. On block: -6. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Transition to HRM
Snap Kick Knee
Command MoveControls: Universal Tekken notation
How it is used
df+4,3
Read as: Down-Forward + right kick β left kick
Hit level: m, m. Damage: 14, 14. Startup: i13, i20~21. On block: -9. On hit: +7. Counter hit: +37d (+29).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Knee
* Combo from 1st hit CH with 7F delay
* Move can be delayed by 3F
* Input can be delayed by 7F
* Interrupt with i3 from 1st block
Jawbreaker Bow Kick
Command MoveControls: Universal Tekken notation
How it is used
df+3+4
Read as: Down-Forward + left kick + right kick
Hit level: h. Damage: 23. Startup: i18~19. On block: -2. On hit: +70a(+54)~+71a(+55). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* 9 chip damage on block
* Has jab evasion properties
* Recovers 3F faster on hit (t52 r33)
* Low crush 18~31
* Floating state 32~34
Move d+1
Command MoveControls: Universal Tekken notation
How it is used
d+1
Read as: Down + left punch
Hit level: sl. Damage: 5. Startup: i10. On block: -5. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush
Move d+1,2
Command MoveControls: Universal Tekken notation
How it is used
d+1,2
Read as: Down + left punch β right punch
Hit level: sl, m. Damage: 5, 8. Startup: i10, i15~16. On block: -10~-9. On hit: -1~0.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Combos from 1st hit CH
Ru Huan Snap Kick
Command MoveControls: Universal Tekken notation
How it is used
d+1,2,4
Read as: Down + left punch β right punch β right kick
Hit level: sl, m, m. Damage: 5, 8, 11. Startup: i10, ,i15. On block: -9. On hit: +3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to HRM
* Combos from 2nd hit
Move d+2
Command MoveControls: Universal Tekken notation
How it is used
d+2
Read as: Down + right punch
Hit level: L. Damage: 11. Startup: i15~16. On block: -13~-12. On hit: -2~-1. Counter hit: +3~+4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush
Falling Fist Sweep
Command MoveControls: Universal Tekken notation
How it is used
d+2,4
Read as: Down + right punch β right kick
Hit level: L, L. Damage: 11, 11. Startup: i15~16, i24~25. On block: -13~-12. On hit: -2c. Counter hit: +38d.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush
Move d+3
Command MoveControls: Universal Tekken notation
How it is used
d+3
Read as: Down + left kick
Hit level: L. Damage: 8. Startup: i16. On block: -13. On hit: -2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Twin Snake Strike
Command MoveControls: Universal Tekken notation
How it is used
d+3,2
Read as: Down + left kick β right punch
Hit level: L, h. Damage: 8, 11. Startup: i16, i24~25. On block: -3~-2. On hit: +8~+9.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to HRM
* Combos from 1st hit
Move d+4
Command MoveControls: Universal Tekken notation
How it is used
d+4
Read as: Down + right kick
Hit level: L. Damage: 9. Startup: i14~15. On block: -12~-11. On hit: -1~0.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Razor Kick
Command MoveControls: Universal Tekken notation
How it is used
d+4,4
Read as: Down + right kick β right kick
Hit level: L, m. Damage: 9, 16. Startup: i14~15, i18~19. On block: -11~-10. On hit: +1~+2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to HRM
* Combos from 1st hit CH
Chanhui Zhang
Command MoveControls: Universal Tekken notation
How it is used
d+1+2
Read as: Down + left punch + right punch
Hit level: m. Damage: 21. Startup: i17~18. On block: -4~-3. On hit: +6c. Properties: Heat Engager.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager
* Heat Dash +5, +67a (+50)
Move db+1
Command MoveControls: Universal Tekken notation
How it is used
db+1
Read as: Down-Back + left punch
Hit level: m. Damage: 12. Startup: i16~17. On block: -9~-8. On hit: +1~+2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Shadow Ram Punch
Command MoveControls: Universal Tekken notation
How it is used
db+1,2
Read as: Down-Back + left punch β right punch
Hit level: m, M. Damage: 12, 20. Startup: i16~17, i21~22. On block: -12~-11. On hit: +17a(+0). Properties: Tornado, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Balcony Break
* Combo from 1st hit
Shadow Raccoon Swing
Command MoveControls: Universal Tekken notation
How it is used
db+1,3
Read as: Down-Back + left punch β left kick
Hit level: m, h. Damage: 12, 17. Startup: i16~17, i18~19. On block: +0~+1. On hit: +8~+9. Counter hit: +31a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * delayable
* Combo from 1st hit
Shadow Double Fist Punch
Command MoveControls: Universal Tekken notation
How it is used
db+1,1+2
Read as: Down-Back + left punch β left punch + right punch
Hit level: m, m. Damage: 12, 25. Startup: i16~17, i21~22. On block: -10~-9. On hit: +23a (+18). Counter hit: +41a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 1st hit CH
Amputation Kick
Command MoveControls: Universal Tekken notation
How it is used
db+3
Read as: Down-Back + left kick
Hit level: L. Damage: 12. Startup: i20~21. On block: -8~-7. On hit: +5~+6. Counter hit: +14c.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Transition to HRM
* High crush 6~39
Fan Sweep
Command MoveControls: Universal Tekken notation
How it is used
db+4
Read as: Down-Back + right kick
Hit level: L. Damage: 13. Startup: i17. On block: -15. On hit: -4c. Counter hit: +36d.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 6~51
Tan Sau Shui Yue Tu
Command MoveControls: Universal Tekken notation
How it is used
db+1+2
Read as: Down-Back + left punch + right punch
Hit level: m. Damage: 25. Startup: i32~33. On block: -11~-10. On hit: +36d (+15). Properties: Heat Engager, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager
* Heat Dash +5, +43d (+35)
* Balcony Break
* Punch and kick Sabaki
* 7 chip damage on block
* Parry state 4~20
Master's Sermon
Command MoveControls: Universal Tekken notation
How it is used
db+2+3
Read as: Down-Back + right punch + left kick
Hit level: L,M. Damage: 10,14 (9). Startup: i20~21 i15~16. On block: -14. On hit: +67a (+51). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Weapon
* Tornado
* Only once per match
* chip damage on block
* Tracks to both sides effectively homing
Hermit's Fist
Command MoveControls: Universal Tekken notation
How it is used
b+1
Read as: Back + left punch
Hit level: h. Damage: 17. Startup: i13. On block: -6. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Shifts to throw "Knee Snap" on front grounded CH
Twin Dragon Gate
Command MoveControls: Universal Tekken notation
How it is used
b+2
Read as: Back + right punch
Hit level: sp.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Parry
* Becomes Superior Twin Dragon Gate upon perfect parry (ps5~6 or ps3~4 from HRM)
* Is ps3~15 from HRM.b+2
* Shift to r7 t34 on successful parry
** Can perform Twin Dragon Thunderclap and Chain Punch: Branch
** Recover to r16 standing with any input
** Can automatically parry successive hits (ps1~34) and return to r7 t34 on each hit
** Successive hits recover 15F of remaining Heat time
* Parry state 5~15
Beheading Back Kick
Command MoveControls: Universal Tekken notation
How it is used
b+3
Read as: Back + left kick
Hit level: h. Damage: 27. Startup: i22~23. On block: +9~+10. On hit: +16~+17c. Properties: Homing, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Homing
* Strong Aerial Tailspin
* Transition to HRM
* Cancel to HRM with 3+4
* chip damage on block
Zhuan Shen Jiao
Command MoveControls: Universal Tekken notation
How it is used
b+4
Read as: Back + right kick
Hit level: m. Damage: 16. Startup: i17~18. On block: -9. On hit: +4. Properties: Homing.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Homing
Outcast Arrow
Command MoveControls: Universal Tekken notation
How it is used
b+1+2
Read as: Back + left punch + right punch
Hit level: m. Damage: 17. Startup: i12. On block: -10. On hit: +2. Counter hit: +60a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Crumple stun +14F after CH
Earth Sunder Chain
Command MoveControls: Universal Tekken notation
How it is used
b+3+4
Read as: Back + left kick + right kick
Hit level: M,th. Damage: 21,25. Startup: i18~19. On block: -8. On hit: +7. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Shifts to throw on airborne hit (+0d)
Enter the Dragon
Command MoveControls: Universal Tekken notation
How it is used
ub+2
Read as: Up-Back + right punch
Hit level: m. Damage: 17. Startup: i20. On block: -10. On hit: +3. Counter hit: +33d (+25).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Has punch parry effect
* +33d (+25) on successful parry
* Parry state 4~12
Pulsing Fist
Command MoveControls: Universal Tekken notation
How it is used
uf+1
Read as: Up-Forward + left punch
Hit level: h. Damage: 17. Startup: i16~17. On block: -9. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Strong Attack Reversal
* Follow-up upon successful reversal with input 1 or 2
* Parry state 6~13
Zhuan Shen Long Fang Quan
Command MoveControls: Universal Tekken notation
How it is used
uf+2
Read as: Up-Forward + right punch
Hit level: m. Damage: 25. Startup: i24~25. On block: +1. On hit: +10a (+1). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Alternate input: u+2
* chip damage on block
* Low crush
Floating Kick
Command MoveControls: Universal Tekken notation
How it is used
uf+3
Read as: Up-Forward + left kick
Hit level: m. Damage: 25. Startup: i20~24. On block: -8. On hit: +14a (+5). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Alternate input: ub+3 or u+3
* Low crush
Floating Axe Drop
Command MoveControls: Universal Tekken notation
How it is used
uf+4
Read as: Up-Forward + right kick
Hit level: m. Damage: 22. Startup: i23~25. On block: -8~-6. On hit: +21a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Alternate input: ub+4 or u+4
* Low crush 9
Move uf+3+4
Command MoveControls: Universal Tekken notation
How it is used
uf+3+4
Read as: Up-Forward + left kick + right kick
Hit level: m,m. Damage: 8,10. Startup: i14~15,i10~11. On block: -14. On hit: +16a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break
* Low crush
Biting Dragons
Command MoveControls: Universal Tekken notation
How it is used
uf+3+4,1+2
Read as: Up-Forward + left kick + right kick β left punch + right punch
Hit level: m,m, m. Damage: 8,10, 17 (11). Startup: i14~15,i10~11, i30~31. On block: -13. On hit: +23a (+13). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combos from 1st hit
Knee Snap
Command MoveControls: Universal Tekken notation
How it is used
CH b+1
Read as: CH Back + left punch
Hit level: h,th. Damage: 20,25. Startup: i13. On hit: +0d.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Superior Twin Dragon Gate
Command MoveControls: Universal Tekken notation
How it is used
P:b+2
Read as: P (precise timing) Back + right punch
Hit level: sp.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Alternate input: P:HRM.b+2
* Parry
* Performed when opponent attack connects on ps5~6 (ps3~4 from HRM)
* Shift to r7 t34 on successful parry
** Can perform Twin Dragon Thunderclap and Superior Chain Punch: Branch
** Recover to r16 standing with any input
** Can automatically parry successive hits (ps1~34) and return to r7 t34 on each hit
** Successive hits recover 15F of remaining Heat time
Superior Chain Punch: Branch
Command MoveControls: Universal Tekken notation
How it is used
P:b+2,1
Read as: P (precise timing) Back + right punch β left punch
Hit level: m. Damage: 40. Startup: i13,i. On block: -10. On hit: +29a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Elbow (last two hits)
* Alternate input: P:b+2,2
* Power up during Heat (recovers heat)
Piercing Charge
Command MoveControls: Universal Tekken notation
How it is used
d,df,f+3+4,F
Read as: Down β Down-Forward β Forward + left kick + right kick β hold Forward
Hit level: m!. Damage: 80. Startup: i56~57. On hit: -1~0d.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Strong Attack Reversal
* Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch
* Parry state 20~60
Move f,F+2
Command MoveControls: Universal Tekken notation
How it is used
f,F+2
Read as: Forward β hold Forward + right punch
Hit level: m. Damage: 8. Startup: i14~15. On block: -11~-10. On hit: 0~+1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Cleansing Arrow
Command MoveControls: Universal Tekken notation
How it is used
f,F+2,2
Read as: Forward β hold Forward + right punch β right punch
Hit level: m, m. Damage: 8, 13. Startup: i14~15, i17~18. On block: -15~-14. On hit: +55~+56.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Combos from 1st hit
Viper Bow Kick
Command MoveControls: Universal Tekken notation
How it is used
f,F+3
Read as: Forward β hold Forward + left kick
Hit level: h. Damage: 20. Startup: i18~23. On block: -2~+3. On hit: +33d. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Strong Aerial Tailspin
* Balcony Break
* 6 chip damage on block
* Low crush
Move f,F+4
Command MoveControls: Universal Tekken notation
How it is used
f,F+4
Read as: Forward β hold Forward + right kick
Hit level: m. Damage: 16. Startup: i16~17. On block: -4~-3. On hit: +9~+10g.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Transition to HRM
Sacrum Severance
Command MoveControls: Universal Tekken notation
How it is used
f,F+4,2
Read as: Forward β hold Forward + right kick β right punch
Hit level: m, m. Damage: 16, 21. Startup: i16~17, i27~28. On block: -14~-13. On hit: +34a (+19). Counter hit: +43a (-33). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Combos from 1st hit
* Has evasive properties
Chakra Elbow
Command MoveControls: Universal Tekken notation
How it is used
qcf+2
Read as: Down β Down-Forward β Forward + right punch
Hit level: h. Damage: 20. Startup: i16~17. On block: -6~-5. On hit: +29a (+22).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Elbow
* 4 chip damage on block
Delayed Rising Toe Kick
Command MoveControls: Universal Tekken notation
How it is used
uf,n,4
Read as: Up-Forward β neutral β right kick
Hit level: m. Damage: 20. Startup: i23~25. On block: -13. On hit: +32a (+22).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush
Dragon's Heel
Command MoveControls: Universal Tekken notation
How it is used
f,f,F+3
Read as: Forward β Forward β hold Forward + left kick
Hit level: m. Damage: 30. Startup: i24~27. On block: +6~+9. On hit: +15c. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* 9 chip damage on block
* Forces tech backroll on hit
* Low crush
Wall Jump Backflip
Command MoveControls: Universal Tekken notation
How it is used
(back to wall).b,b,UB
Read as: (back to wall).Back β Back β hold Up-Back
Hit level: m. Damage: 21. Startup: i35~38. On block: +1. On hit: +34d.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Floating state 5~7
* is8~24
* Floating state 25~33
* Low crush 34~37
* Floating state 38~40
Chain Punch: Branch
Command MoveControls: Universal Tekken notation
How it is used
P.b+2,1
Read as: P.Back + right punch β left punch
Hit level: m. Damage: 35. Startup: i13. On block: -10. On hit: +21g. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Elbow (last hit)
* Alternate input: P.b+2,2
* power up during Heat (partially uses remaining Heat time)