Move f+2
Command MoveControls: Universal Tekken notation
How it is used
f+2
Read as: Forward + right punch
Hit level: h. Damage: 12. Startup: i13. On block: -3. On hit: +8.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move f+2,1
Command MoveControls: Universal Tekken notation
How it is used
f+2,1
Read as: Forward + right punch β left punch
Hit level: h, m. Damage: 12, 12. Startup: i13, i19~20. On block: -13. On hit: -6s.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH with 9f delay
* Jail from 1st block with ?F delay
Swallowtail
Command MoveControls: Universal Tekken notation
How it is used
f+2,1,3
Read as: Forward + right punch β left punch β left kick
Hit level: h, m, M. Damage: 12, 12, 20. Startup: i13, ,i27~29. On block: -15~-13. On hit: +27a. Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Aerial combo from 1st CH with 2f delay (+63a (+47))
* Interrupt with i5 from 1st block
* Input can be delayed 19f
* Move can be delayed 18f
* Low crush 26~40
* Floating state 41~43
Mimosa Combo
Command MoveControls: Universal Tekken notation
How it is used
f+2,1,4
Read as: Forward + right punch β left punch β right kick
Hit level: h, m, h. Damage: 12, 12, 22. Startup: i13, ,i25~27. On block: -3~-1. On hit: +23a (+14). Counter hit: +40a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Aerial combo from 1st CH with 4f delay (+24a (+17))
* Interrupt with i3 from 1st block
* Input can be delayed 19f
* Move can be delayed 18f
Siren's Kiss
Command MoveControls: Universal Tekken notation
How it is used
f+3
Read as: Forward + left kick
Hit level: h,h. Damage: 10,20. Startup: i14~15 i10~11. On block: +3~+4. On hit: +24a (+15). Counter hit: +54a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Does not jail
* 2nd hit is homing
Move f+4
Command MoveControls: Universal Tekken notation
How it is used
f+4
Read as: Forward + right kick
Hit level: m. Damage: 15. Startup: i21~22. On block: -5. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Enter SS +2 +12 with D_U
* Low crush 12~24
Aconite
Command MoveControls: Universal Tekken notation
How it is used
f+4,2
Read as: Forward + right kick β right punch
Hit level: m, h. Damage: 15, 22. Startup: i21~22, i18. On block: -9. On hit: +13c. Properties: Heat Engager, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager
* Heat Dash +5, +36a (+26)
* Balcony Break
* Combo from 1st hit with 14f delay
* Move cannot be interrupted
* Input can be delayed 15f
* Move can be delayed 9f
* Forces tech backroll on hit
Blonde Bomb
Command MoveControls: Universal Tekken notation
How it is used
f+1+2
Read as: Forward + left punch + right punch
Hit level: m. Damage: 24. Startup: i17. On block: -14. On hit: +11a (+2). Properties: Power Crush, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* -8 and 9 chip damage on block after attack absorption
* Power crush 7~16
Move f+3+4
Command MoveControls: Universal Tekken notation
How it is used
f+3+4
Read as: Forward + left kick + right kick
Hit level: m. Damage: 12. Startup: i14. On block: -6. On hit: +1. Counter hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Knee
Impact Palm Bomb
Command MoveControls: Universal Tekken notation
How it is used
f+3+4,1
Read as: Forward + left kick + right kick β left punch
Hit level: m, m. Damage: 12, 22. Startup: i14, i27. On block: -14. On hit: +10a (+1). Properties: Heat Engager, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager
* Heat Dash +43d (+35)
* Balcony Break
* Combo from 1st hit with 3F delay
* Combo from 1st CH with 4F delay
* Move can be delayed by 3F
* Input can be delayed by 4F
* Interrupt with i4 from 1st block
Quick Kiss Shot
Command MoveControls: Universal Tekken notation
How it is used
f+3+4,2
Read as: Forward + left kick + right kick β right punch
Hit level: m, sm,sm. Damage: 12, 12,12. Startup: i14, i30, i5. On block: -9. On hit: +8cg. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 1st CH with 5F delay
* Available only on 1st block or hit
* 4 chip damage on block
* Forces tech backroll on hit
* Move can be delayed by 4F
* Input can be delayed by 5F
* Interrupt with i7 from 1st block
Uppercut
Command MoveControls: Universal Tekken notation
How it is used
df+1
Read as: Down-Forward + left punch
Hit level: m. Damage: 10. Startup: i13~14. On block: -1. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Uppercut > Jab
Command MoveControls: Universal Tekken notation
How it is used
df+1,2
Read as: Down-Forward + left punch β right punch
Hit level: m, h. Damage: 10, 10. Startup: i13~14, i16. On block: -5. On hit: +2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 1st block
* Combo from 1st hit
* Transition to SS r19 with D_U (-1/+6)
* Transition CD r18 with F (+0/+7)
* Links to 1 jab extensions
Move df+1,2,1
Command MoveControls: Universal Tekken notation
How it is used
df+1,2,1
Read as: Down-Forward + left punch β right punch β left punch
Hit level: m, h, h. Damage: 10, 10, 17. Startup: i13~14, ,i26~27. On block: -3. On hit: +2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Interrupt with i7 from 1st block
* Whiffs vs SSL from 1st block
* Move cannot be delayed
Biting Kiss Shot
Command MoveControls: Universal Tekken notation
How it is used
df+1,2,1,1+2
Read as: Down-Forward + left punch β right punch β left punch β left punch + right punch
Hit level: m, h, h, h,h,h. Damage: 10, 10, 17, 6,6,6. Startup: i13~14, ,i25 i32 i39. On block: -9. On hit: +8c. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Weapon
* Jail from 3rd block
* Combo from 2nd CH with 4F? delay
* 12 chip damage on block
* Power up in Heat
* Forces tech backroll on hit
* Move cannot be delayed
* Input can be delayed by 4F
Bermuda Triangle
Command MoveControls: Universal Tekken notation
How it is used
df+1,2,4
Read as: Down-Forward + left punch β right punch β right kick
Hit level: m, h, h. Damage: 10, 10, 22. Startup: i13~14, ,i22. On block: -6. On hit: +20a (+11). Counter hit: +49a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Move can be delayed by 10F
* Interrupt with i3 from 2nd block
Double Explosion
Command MoveControls: Universal Tekken notation
How it is used
df+1,2,1+2
Read as: Down-Forward + left punch β right punch β left punch + right punch
Hit level: m, h, m. Damage: 10, 10, 22. Startup: i13~14, ,i23. On block: -14. On hit: +17a (+8). Counter hit: +36d (+28). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Move can be delayed by 10F
* Interrupt with i4 from 2nd block
* Recovers 6F faster on hit (r28 t81)
Silent Uppercut
Command MoveControls: Universal Tekken notation
How it is used
df+2
Read as: Down-Forward + right punch
Hit level: m. Damage: 12. Startup: i15~16. On block: -7. On hit: +34a (+24).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * +4s on hit against crouching opponent
* Does not launch crouching opponent
Move df+3
Command MoveControls: Universal Tekken notation
How it is used
df+3
Read as: Down-Forward + left kick
Hit level: m. Damage: 13. Startup: i14. On block: -11. On hit: +0. Counter hit: +1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Move df+3,1
Command MoveControls: Universal Tekken notation
How it is used
df+3,1
Read as: Down-Forward + left kick β left punch
Hit level: m, h. Damage: 13, 10. Startup: i14, i30. On block: -8. On hit: +3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH
* Interrupt with i11 from 1st block
* Whiffs vs SSR, SWR from 1st block
** Must delay SSR or perform SSR to delayed SWR
* Move can be delayed by 10f
* Cancel to SS -19 -8 -7 with D_U
Dead Drop Combo
Command MoveControls: Universal Tekken notation
How it is used
df+3,1,2
Read as: Down-Forward + left kick β left punch β right punch
Hit level: m, h, M. Damage: 13, 10, 20. Startup: i14, ,i25~27. On block: -12c. On hit: +16d. Counter hit: +16a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Spike
* Combo from 1st CH or 2nd hit
* Interrupt with i5 from 2nd block
* Opponent is FDFA on NH
* Opponent is FUFT on CH, can combo
Move df+3,2
Command MoveControls: Universal Tekken notation
How it is used
df+3,2
Read as: Down-Forward + left kick β right punch
Hit level: m, h. Damage: 13, 9. Startup: i14, i19. On block: +1. On hit: +5. Counter hit: +12.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 10f delay
* Move cannot be interrupted
* Enter SS 0 +4 +11 with D or U
* Enter CD -1 +3 +10 t29 r10 with F
* Enter SWA +8 +12 +19 with B
Move df+3,2,1
Command MoveControls: Universal Tekken notation
How it is used
df+3,2,1
Read as: Down-Forward + left kick β right punch β left punch
Hit level: m, h, h. Damage: 13, 9, 6. Startup: i14, ,i16. On block: -3. On hit: +4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 2nd CH with 9f delay
* Jail from 2nd block with 3f delay
* Links to 10-hit combo
Move df+3,2,1,2
Command MoveControls: Universal Tekken notation
How it is used
df+3,2,1,2
Read as: Down-Forward + left kick β right punch β left punch β right punch
Hit level: m, h, h, h. Damage: 13, 9, 6, 6. Startup: i14, ,i16. On hit: +1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Jail from 3rd block with 2f delay
* Combo from 3th CH with 9f delay
* Move can be delayed by 11f
Move df+3,2,1,2,1+2
Command MoveControls: Universal Tekken notation
How it is used
df+3,2,1,2,1+2
Read as: Down-Forward + left kick β right punch β left punch β right punch β left punch + right punch
Hit level: m, h, h, h, m. Damage: 13, 9, 6, 6, 22. Startup: i14, ,i23. On block: -14. On hit: +17a (+8). Counter hit: +36d (+28). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 4th CH with 7f delay
* Interrupt with i3 from 4th block
* Move can be delayed 10f
* Recovers 6F faster on hit (t116 r28)
Creeping Snake
Command MoveControls: Universal Tekken notation
How it is used
df+3,2,1,4
Read as: Down-Forward + left kick β right punch β left punch β right kick
Hit level: m, h, h, L. Damage: 13, 9, 6, 12. Startup: i14, ,i23. On block: -13. On hit: -2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 3rd CH with 2f delay
* Interrupt with i4 from 3rd block
* -2c vs crouching opponents
* Move can be delayed by 11f
* High crush 10~55
Creeping Snake > Geyser Cannon
Command MoveControls: Universal Tekken notation
How it is used
df+3,2,3
Read as: Down-Forward + left kick β right punch β left kick
Hit level: m, h, m. Damage: 13, 9, 21. Startup: i14, ,i19~20. On block: -17. On hit: +36a (+26). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Combo from 2nd CH with 10f delay
* Interrupt with i8 from 2nd block
Creeping Snake > Right High Kick
Command MoveControls: Universal Tekken notation
How it is used
df+3,2,4
Read as: Down-Forward + left kick β right punch β right kick
Hit level: m, h, h. Damage: 13, 9, 22. Startup: i14, ,i22. On block: -6. On hit: +20a (+11). Counter hit: +49a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 2nd CH with 8f delay
* Interrupt with i2 from 2nd block
* Move can be delayed by 9f
Bisection Combo
Command MoveControls: Universal Tekken notation
How it is used
df+3,3
Read as: Down-Forward + left kick β left kick
Hit level: m, m. Damage: 13, 14. Startup: i14, i28. On block: -10. On hit: +2c.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike
* Combo from 1st hit with 2f delay
* Interrupt with i9 from 1st block
* Whiffs vs SSR and SW from 1st block
* Move can be delayed 10f
Move df+4
Command MoveControls: Universal Tekken notation
How it is used
df+4
Read as: Down-Forward + right kick
Hit level: m. Damage: 15. Startup: i12. On block: -4. On hit: +7.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Low Jab
Command MoveControls: Universal Tekken notation
How it is used
d+1
Read as: Down + left punch
Hit level: sl. Damage: 5. Startup: i10. On block: -5. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to standing r24 with f
* High crush 4~
Low Jab > Mid Kick
Command MoveControls: Universal Tekken notation
How it is used
d+1,4
Read as: Down + left punch β right kick
Hit level: sl, m. Damage: 5, 10. Startup: i10, i16~17. On block: -11. On hit: +0.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH
* Jail from 1st block with ?F delay
Move d+2
Command MoveControls: Universal Tekken notation
How it is used
d+2
Read as: Down + right punch
Hit level: L. Damage: 13. Startup: i20. On block: -12. On hit: +0. Counter hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to CD r22/r23 with F (-8 r23/+2/+7)
* Recovers 6F faster on hit (t45 r25)
* High crush 6~51
Vertical Slitter
Command MoveControls: Universal Tekken notation
How it is used
d+2,2
Read as: Down + right punch β right punch
Hit level: L, M. Damage: 13, 20. Startup: i20, i28~29. On block: -12. On hit: +17a (+0). Properties: Tornado, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Balcony Break
* Combo from 1st CH
* Interrupt with i8 from 1st block
Left Spin Low Kick
Command MoveControls: Universal Tekken notation
How it is used
d+3
Read as: Down + left kick
Hit level: L. Damage: 10. Startup: i16. On block: -17. On hit: -6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 4~
Left Spin Low Kick > Right Upper
Command MoveControls: Universal Tekken notation
How it is used
d+3,2
Read as: Down + left kick β right punch
Hit level: L, m. Damage: 10, 18. Startup: i16, i25~27. On block: -11~-9. On hit: +12~+14.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH
* Interrupt with i5 from 1st block
Move d+3,4
Command MoveControls: Universal Tekken notation
How it is used
d+3,4
Read as: Down + left kick β right kick
Hit level: L, h. Damage: 10, 14. Startup: i16, i20. On block: -8. On hit: +1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH
* Move cannot be interrupted
Easy Prey
Command MoveControls: Universal Tekken notation
How it is used
d+3,4,3
Read as: Down + left kick β right kick β left kick
Hit level: L, h, m. Damage: 10, 14, 20. Startup: i16, ,i29~30. On block: -7. On hit: +22a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Spike
* Combo from 2nd hit
* Combo from 1st CH
* Interrupt with i5 from 2nd block
Right Low Kick
Command MoveControls: Universal Tekken notation
How it is used
d+4
Read as: Down + right kick
Hit level: l. Damage: 6. Startup: i12. On block: -15. On hit: -4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 4~
Right Low Kick > Back Spin Chop
Command MoveControls: Universal Tekken notation
How it is used
d+4,1
Read as: Down + right kick β left punch
Hit level: l, h. Damage: 6, 10. Startup: i12, i24. On block: +0. On hit: +6. Counter hit: +11.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH with 6f delay
* Interrupt with i4 from 1st block
* Input can be delayed 9f
* Cancel to SS with D_U (-13/-2)
** Cannot block up to i21 on block?
Right Backhand Body Blow
Command MoveControls: Universal Tekken notation
How it is used
db+2
Read as: Down-Back + right punch
Hit level: m. Damage: 17. Startup: i24~25. On block: -5. On hit: +8. Counter hit: +61a. Properties: Homing.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Strong Aerial Tailspin
* Homing
* Crumple stun +11F on CH
Stiletto Heel
Command MoveControls: Universal Tekken notation
How it is used
db+3
Read as: Down-Back + left kick
Hit level: L. Damage: 17. Startup: i20. On block: -13. On hit: +4c. Counter hit: +13a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Slicer
Command MoveControls: Universal Tekken notation
How it is used
db+4
Read as: Down-Back + right kick
Hit level: L. Damage: 5. Startup: i16~17. On block: -9a. On hit: +2.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 6~16
Geyser Cannon Combo
Command MoveControls: Universal Tekken notation
How it is used
db+4,3
Read as: Down-Back + right kick β left kick
Hit level: L, m. Damage: 5, 21. Startup: i16~17, i27~28. On block: -13. On hit: +71a (+55). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Combo from 1st CH with 1f delay
* Interrupt with i8 from 1st block
* Whiffs vs SSR, SWR from 1st block
Reverberation Palm Bomb
Command MoveControls: Universal Tekken notation
How it is used
db+1+2
Read as: Down-Back + left punch + right punch
Hit level: h,m. Damage: 5,22. Startup: i11 i18. On block: -14. On hit: +10a (+1). Properties: Heat Engager, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager
* Heat Dash +5, +43d (+35)
* Balcony Break
* Jail from 1st attack
Geyser Cannon
Command MoveControls: Universal Tekken notation
How it is used
db+3+4
Read as: Down-Back + left kick + right kick
Hit level: m. Damage: 21. Startup: i18~19. On block: -17. On hit: +36a (+26). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
Throat Slasher
Command MoveControls: Universal Tekken notation
How it is used
b+1
Read as: Back + left punch
Hit level: h. Damage: 10. Startup: i12~13. On block: -7. On hit: +4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Throat Slasher > Glass Jaw
Command MoveControls: Universal Tekken notation
How it is used
b+1,4
Read as: Back + left punch β right kick
Hit level: h, M. Damage: 10, 22. Startup: i12~13, i28~29. On block: -12. On hit: +7. Counter hit: +71a (+55). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Combo from 1st hit with 1f delay
* Interrupt with i9 from 1st block
* Whiffs vs SSR from 1st block
* Can hit grounded when off-axis
Move b+2
Command MoveControls: Universal Tekken notation
How it is used
b+2
Read as: Back + right punch
Hit level: h. Damage: 12. Startup: i12. On block: -14. On hit: -3. Properties: Homing.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Homing
* Female characters can slap back with 2 on hit
Move b+2,2
Command MoveControls: Universal Tekken notation
How it is used
b+2,2
Read as: Back + right punch β right punch
Hit level: h, h. Damage: 12, 12. Startup: i12, i14~15. On block: -6. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 1?f delay
* Jail from 1st block with 1?f delay
* Move can be delayed 1?f
Backhand Combo
Command MoveControls: Universal Tekken notation
How it is used
b+2,2,2
Read as: Back + right punch β right punch β right punch
Hit level: h, h, h. Damage: 12, 12, 20. Startup: i12, ,i25~26. On block: -9. On hit: +9g. Counter hit: +14c. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 1st CH
* Combo from 2nd CH with 5f delay
* Interrupt with i5 from 2nd block
* 4F timestop on CH
* Cancel to SS -10 +1 with D_U
** If Nina uses a SS attack after the cancel, interrupt with i22 on block, i11 on hit
** Cannot block i25 moves on block or i14 on hit
* Input can be delayed 13f
Move b+3
Command MoveControls: Universal Tekken notation
How it is used
b+3
Read as: Back + left kick
Hit level: m. Damage: 10. Startup: i18. On block: -6. On hit: +6c.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Spike
Stinger Heel Kick Combo
Command MoveControls: Universal Tekken notation
How it is used
b+3,4
Read as: Back + left kick β right kick
Hit level: m, h. Damage: 10, 17. Startup: i18, i20~21. On block: -8. On hit: +14c. Counter hit: +45a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st hit with 16f delay
* Interrupt with i2 from 1st block
* Move can be delayed by 10F
* Input can be delayed by 17F
Spear Kick
Command MoveControls: Universal Tekken notation
How it is used
b+4
Read as: Back + right kick
Hit level: h. Damage: 15. Startup: i14. On block: -9. On hit: +9. Counter hit: +15.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Shockwave Palm
Command MoveControls: Universal Tekken notation
How it is used
b+1+2
Read as: Back + left punch + right punch
Hit level: m,m. Damage: 5,20. Startup: i16 i8~10. On block: -4. On hit: +5a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Removes Recoverable Health
* Balcony break on airborne hit
* Combo from 1st hit only if the second hit connects on i8
* 2nd hit available only as combo from 1st
* If the second hit connects on i9~10, frame advantage on hit will be -16
* Powered up in heat
Reverse Ivory Cutter
Command MoveControls: Universal Tekken notation
How it is used
b+1+4
Read as: Back + left punch + right kick
Hit level: m,m. Damage: 4,14. Startup: i15 i13~14. On block: -15. On hit: +34a (+24). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Tornado
Out of Sight
Command MoveControls: Universal Tekken notation
How it is used
b+3+4
Read as: Back + left kick + right kick
Hit level: h. Damage: 16. Startup: i14~15. On block: -5. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Has good left sidestep tracking
Out of Sight > Assassin Somersault Kick
Command MoveControls: Universal Tekken notation
How it is used
b+3+4,3
Read as: Back + left kick + right kick β left kick
Hit level: h, M. Damage: 16, 20. Startup: i14~15, i28~29. On block: -15~-14. On hit: +27a. Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Interrupt with i1 from 1st block
* Low crush 31~43
* Floating state 44~46
Out of Sight > Kiss Shot
Command MoveControls: Universal Tekken notation
How it is used
b+3+4,1+2
Read as: Back + left kick + right kick β left punch + right punch
Hit level: h, h,h,h. Damage: 16, 6,6,6. Startup: i14~15, i28 i5 i5. On block: -5. On hit: +8cg. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Weapon
* Combo from 1st hit with 7F delay
* Interrupt with i1 from 1st block
* 12 chip damage on block
* Powered up in heat
* Forces tech back roll on hit
Left Backhand Body Blow
Command MoveControls: Universal Tekken notation
How it is used
ub+1
Read as: Up-Back + left punch
Hit level: m. Damage: 15. Startup: i20~21. On block: -16. On hit: +20a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Sidesteps to the left
Move ub+3
Command MoveControls: Universal Tekken notation
How it is used
ub+3
Read as: Up-Back + left kick
Hit level: m. Damage: 15. Startup: i14. On block: -15. On hit: -4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 6~26
* Floating state 27~29
Move u+3
Command MoveControls: Universal Tekken notation
How it is used
u+3
Read as: Up + left kick
Hit level: m. Damage: 20. Startup: i14. On block: -15. On hit: +16a (+6). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break
* Low crush 6~26
* Floating state 27~29
Leaping Axe Kick
Command MoveControls: Universal Tekken notation
How it is used
u+4
Read as: Up + right kick
Hit level: M. Damage: 21. Startup: i23~28. On block: +0c~+5c. On hit: +5g~+10g. Counter hit: +22a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike
* Opponent recovers crouching on hit
* Low crush 7~30
* Floating state 31~33
Skull Splitter
Command MoveControls: Universal Tekken notation
How it is used
uf+1
Read as: Up-Forward + left punch
Hit level: m. Damage: 20. Startup: i26. On block: -5. On hit: +26a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Spike
* Low crush 10~26
Move uf+2
Command MoveControls: Universal Tekken notation
How it is used
uf+2
Read as: Up-Forward + right punch
Hit level: m. Damage: 10. Startup: i18. On block: -10. On hit: +1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes:
Binding Whip
Command MoveControls: Universal Tekken notation
How it is used
uf+2,1
Read as: Up-Forward + right punch β left punch
Hit level: m, m. Damage: 10, 10. Startup: i18, i21. On block: -13. On hit: +49a (+40).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike
* Combo from 1st hit with 9f delay
* Interrupt with i3 from 1st block
* Move can be delayed 7f
Catapult Kick
Command MoveControls: Universal Tekken notation
How it is used
uf+3
Read as: Up-Forward + left kick
Hit level: m. Damage: 18. Startup: i14. On block: -10. On hit: +21a (+11). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Balcony Break
* Low crush 6~26
* Floating state 27~29
Move uf+4
Command MoveControls: Universal Tekken notation
How it is used
uf+4
Read as: Up-Forward + right kick
Hit level: h. Damage: 22. Startup: i18. On block: -9. On hit: -1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 9~30
* Floating state 31~33
Move uf+4,3
Command MoveControls: Universal Tekken notation
How it is used
uf+4,3
Read as: Up-Forward + right kick β left kick
Hit level: h, L. Damage: 22, 10. Startup: i18, i18. On block: -19. On hit: -8.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH
* Move cannot be interrupted
* High crush 35~64
Can Opener
Command MoveControls: Universal Tekken notation
How it is used
uf+4,3,4
Read as: Up-Forward + right kick β left kick β right kick
Hit level: h, L, h. Damage: 22, 10, 14. Startup: i18, ,i20. On block: -6. On hit: +5.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 2nd hit
* Move cannot be interrupted
* Enter SS -5 +6 with D_U
Twist Jab
Command MoveControls: Universal Tekken notation
How it is used
BT+1
Read as: back turned + left punch
Hit level: h. Damage: 15. Startup: i8. On block: -8. On hit: +3.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Links to 1 jab extensions
Hunting Swan / Power Charge
Command MoveControls: Universal Tekken notation
How it is used
b,B+2+3
Read as: Back β hold Back + right punch + left kick
Hit level: m!. Damage: 50. Startup: i65. On hit: +25a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Cancel to r25 with b,b
Wipe the Floor
Command MoveControls: Universal Tekken notation
How it is used
d,DF+4
Read as: Down β hold Down-Forward + right kick
Hit level: L. Damage: 20. Startup: i20~24. On block: -37. On hit: +14a. Counter hit: +55a (+39). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Faster version of df+3+4
* Instant Tornado on CH
* High crush 1~
Sunset Strike
Command MoveControls: Universal Tekken notation
How it is used
f,F+2
Read as: Forward β hold Forward + right punch
Hit level: h. Damage: 20. Startup: i14. On block: -4. On hit: +32a (+24). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Cannot be buffered
* Transition to CD r23 with F (+6/+42a (+34)))
* 4 chip damage on block
Bad Habit
Command MoveControls: Universal Tekken notation
How it is used
f,F+3
Read as: Forward β hold Forward + left kick
Hit level: M. Damage: 24. Startup: i15. On block: -14. On hit: +8. Counter hit: +52a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Cannot be buffered
Kneel Kick
Command MoveControls: Universal Tekken notation
How it is used
f,F+4
Read as: Forward β hold Forward + right kick
Hit level: M. Damage: 20. Startup: i28~32. On block: -10~-6. On hit: +9g~+13g. Counter hit: +21a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike
* Tech roll to r32 FC on frames 29~34
* 5 recoverable self-damage on whiff without tech roll
* Clean hit on block +16g~+20g, 30 damage
* Opponent recovers crouching
* Cannot be buffered
* Low crush 4~
Bombshell Blast
Command MoveControls: Universal Tekken notation
How it is used
f,F+1+2
Read as: Forward β hold Forward + left punch + right punch
Hit level: M. Damage: 26. Startup: i23~24. On block: -5. On hit: +12a (+3). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* 5 chip damage on block
* Cannot be buffered
Bombshell Blast
Command MoveControls: Universal Tekken notation
How it is used
f,F+1+2*
Hit level: M. Damage: 32. Startup: i33~34. On block: +8g. On hit: +19a (+9). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* 9 chip damage on block
* Cannot be buffered
Move uf,n,D+3
Command MoveControls: Universal Tekken notation
How it is used
uf,n,D+3
Read as: Up-Forward β neutral β hold Down + left kick
Hit level: L. Damage: 15. Startup: i43. On block: -17. On hit: -6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 9~30
* Floating state 31~33
* High crush 34~53
Hopping Low Kick to Right Uppercut
Command MoveControls: Universal Tekken notation
How it is used
uf,n,D+3,2
Read as: Up-Forward β neutral β hold Down + left kick β right punch
Hit level: L, m. Damage: 15, 18. Startup: i43, i25~27. On block: -11~-9. On hit: +12~+14.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH
* Interrupt with i5 from 1st block
Move uf,n,D+3,4
Command MoveControls: Universal Tekken notation
How it is used
uf,n,D+3,4
Read as: Up-Forward β neutral β hold Down + left kick β right kick
Hit level: L, h. Damage: 15, 14. Startup: i43, i20. On block: -8. On hit: +1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Combo from 1st CH
* Move cannot be interrupted
Hopping Low Kick to Easy Prey
Command MoveControls: Universal Tekken notation
How it is used
uf,n,D+3,4,3
Read as: Up-Forward β neutral β hold Down + left kick β right kick β left kick
Hit level: L, h, m. Damage: 15, 14, 20. Startup: i43, ,i29~30. On block: -7. On hit: +22a. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Spike
* Combo from 2nd hit
* Combo from 1st CH
* Interrupt with i5 from 2nd block
Move f,f,F+3
Command MoveControls: Universal Tekken notation
How it is used
f,f,F+3
Read as: Forward β Forward β hold Forward + left kick
Hit level: m. Damage: 10. Startup: i20~21. On block: -8. On hit: +1.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Low crush 4~18
* Floating state 19~21
Electric Ray
Command MoveControls: Universal Tekken notation
How it is used
f,f,F+3,3
Read as: Forward β Forward β hold Forward + left kick β left kick
Hit level: m, M. Damage: 10, 20. Startup: i20~21, i32~35. On block: -4~-1. On hit: +17a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Spike
* Combo from 1st hit
* Interrupt with i8 from 1st block
* Whiffs vs SSR, SWR from 1st block
* 6 chip damage on block
* Low crush 19~34
* Floating state 35~37
Stingray
Command MoveControls: Universal Tekken notation
How it is used
f,f,F+3,4
Read as: Forward β Forward β hold Forward + left kick β right kick
Hit level: m, m. Damage: 10, 21. Startup: i20~21, i24~25. On block: -13. On hit: +34a (+19). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
* Combo from 1st hit
* Move cannot be interrupted
Spiral Bombshell Blast
Command MoveControls: Universal Tekken notation
How it is used
f,f,F+1+2
Read as: Forward β Forward β hold Forward + left punch + right punch
Hit level: m. Damage: 30. Startup: i20~21. On block: +4. On hit: +12a (+3). Properties: Heat Engager, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager
* Heat Dash +5, +36a (+26)
* Balcony Break
* CDf+1+2: i22~23 js7~16, fs17~19, t55
* 9 chip damage on block
* Low crush 5~14
* Floating state 15~17
Wall Jump Backflip
Command MoveControls: Universal Tekken notation
How it is used
(back to wall).b,b,UB
Read as: (back to wall).Back β Back β hold Up-Back
Hit level: m. Damage: 21. Startup: i35~38. On block: +1. On hit: +34d.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Floating state 5~7
* is8~24
* Floating state 25~33
* Low crush 34~37
* Floating state 38~40
Hellbringer
Command MoveControls: Universal Tekken notation
How it is used
qcf+1
Read as: Down β Down-Forward β Forward + left punch
Hit level: h. Damage: 19. Startup: i14~16. On block: +1~+3. On hit: +3~+5. Counter hit: +47a (+37).
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * 5 chip damage on block,
* bufferable
Shut Up
Command MoveControls: Universal Tekken notation
How it is used
qcf+2
Read as: Down β Down-Forward β Forward + right punch
Hit level: M. Damage: 25. Startup: i16~17. On block: -8. On hit: +32a (+17). Properties: Heat Engager, Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Heat Engager
* Heat Dash +5, +42a (+27)
* Balcony Break
Sideslip
Command MoveControls: Universal Tekken notation
How it is used
qcf+3
Read as: Down β Down-Forward β Forward + left kick
Hit level: L. Damage: 17. Startup: i19~28. On block: -20~-11. On hit: +0c~+9c. Counter hit: +21a.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * High crush 10~49
Move qcf+4
Command MoveControls: Universal Tekken notation
How it is used
qcf+4
Read as: Down β Down-Forward β Forward + right kick
Hit level: m. Damage: 15. Startup: i14. On block: -8. On hit: +6s.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Knee
Move qcf+4,3
Command MoveControls: Universal Tekken notation
How it is used
qcf+4,3
Read as: Down β Down-Forward β Forward + right kick β left kick
Hit level: m, h. Damage: 15, 23. Startup: i14, i25. On block: -10. On hit: +14a (+5). Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Combo from 1st hit with 4f delay
* Move cannot be interrupted
* Move can be delayed 3f
Lapwing Kiss Shot
Command MoveControls: Universal Tekken notation
How it is used
qcf+4,3,1+2
Read as: Down β Down-Forward β Forward + right kick β left kick β left punch + right punch
Hit level: m, h, h,h,h. Damage: 15, 23, 6,6,6. Startup: i14, ,i28,i5,i5. On block: -9. On hit: +8c. Properties: Balcony Break.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Balcony Break
* Weapon
* Aerial combo from 1st hit (+24a (-9))
* Interrupt with i2 from 2nd block
* 12 chip damage on block
* Powered up in heat
* Forces tech backroll on hit
Evil Mist
Command MoveControls: Universal Tekken notation
How it is used
qcf+2+3
Read as: Down β Down-Forward β Forward + right punch + left kick
Hit level: h!. Damage: [10;10]. Startup: i24~38. On hit: +36g~+50g.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Opponent can recover in crouch on hit with D
* High crush 1~37
Ice Pick
Command MoveControls: Universal Tekken notation
How it is used
qcb+4
Read as: Down β Down-Back β Back + right kick
Hit level: M. Damage: 20. Startup: i19~20. On block: -12. On hit: +68a (+52). Properties: Tornado.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Tornado
Crouch Jab
Command MoveControls: Universal Tekken notation
How it is used
hFC.1
Read as: hFC.left punch
Hit level: sl. Damage: 5. Startup: i10. On block: -5. On hit: +6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * Transition to standing r24 with f at frame 25
* +6c on crouching hit
* High crush 1~
Move hFC.1,4
Command MoveControls: Universal Tekken notation
How it is used
hFC.1,4
Read as: hFC.left punch β right kick
Hit level: sl, m. Damage: 5, 10. Startup: i10, i16~17. On block: -11. On hit: +0.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: Combo from 1st CH
Crouch Straight
Command MoveControls: Universal Tekken notation
How it is used
hFC.2
Read as: hFC.right punch
Hit level: sl. Damage: 8. Startup: i11. On block: -4. On hit: +7.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * +7c on crouching hit
* High crush 1~
Crouch Spin Kick
Command MoveControls: Universal Tekken notation
How it is used
hFC.3
Read as: hFC.left kick
Hit level: L. Damage: 10. Startup: i16. On block: -17. On hit: -6.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * -6c on crouching hit
* High crush 1~
Crouch Shin Kick
Command MoveControls: Universal Tekken notation
How it is used
hFC.4
Read as: hFC.right kick
Hit level: l. Damage: 6. Startup: i12. On block: -15. On hit: -4.
Tip: Community frame data: TekkenDocs / Wavu Wiki; credit also to RBNorway. Snapshot 8 October 2026. Check version-sensitive values in Practice Mode.
Command details & verification
Source commit e32d3809ec8c5854321ee3bb84417dac27340963. Numeric and command facts transcribed from the reusable data; not independently tested in-game. Original source notes: * -4c on crouching hit
* High crush 1~