Launch up to four attacks forward, dealing Electric damage . When the 4th hit lands, gain 2 points of Venom . Hitting a Stunned enemy grants an additional 1 point of Venom .

Cissia moves, skills and special abilities
Cissia: S, Electric, Attack. Faction: Metropolitan Order Division.
Basic Attacks
3With Serpentine Shadow , hold Basic Attack to launch: Cissia leaps into the air and locks onto a target, then slams down, dealing Electric damage to enemies in the area. While locking on, continue to hold Basic Attack and drag the movement input to extend the lock-on duration and freely control the landing position. For every 6 points of Venom gained, gain 1 stack of Serpentine Shadow , stacking up to 3 times. Upon entering the battlefield, gain 1 stack of Serpentine Shadow . Using this skill consumes 1 stack of Serpentine Shadow .
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Deal Electric damage to nearby enemies. Each trigger increases CRIT Rate by 6% for 15s, stacking up to 3 times. Repeated triggers refresh the duration.
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Dodge
3A quick dash dodge. The action includes invulnerability.
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Press Basic Attack during a dodge — Dash forward with a swift slash, dealing Electric damage .
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Press Basic Attack during a Perfect Dodge — Leap forward and perform a sweeping attack upon landing, dealing Electric damage . The action includes invulnerability.
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Assist
3When the active character is launched, press Assist — Leaps forward and performs a sweeping attack upon landing, dealing Electric damage . During this skill, you can quickly chain into Special Attack: Bared Fangs , EX Special Attack: Venomous Bite , and Basic Attack: Serpent's Kiss . The action includes invulnerability.
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When the on-field character is about to be attacked, press Assist — Parries the enemy's attack, dealing massive Daze. The action includes invulnerability.
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Press Basic Attack after a Defensive Assist — Unleash a series of downward smash attacks, dealing Electric damage . The action includes invulnerability.
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Special Attack
2Launches a long-range snake bite forward, dealing Electric damage . Anti-Interrupt level is increased while using this skill.
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With enough energy, press or hold EX Special Attack — Unleash multiple long-range snake bites forward, dealing Electric damage . Grants 5 Energy when the move is used. When activating by holding, consumes additional Energy. For every 20 additional Energy consumed, unleash 1 extra strike that inflicts Electric damage , up to a maximum of 60 additional Energy. After activating by holding, gain 3 Venom . For every additional 20 Energy consumed while holding, gain 1 more Venom . After using this skill, it can be immediately followed up with the 4th hit of Basic Attack: Tongue Flick .
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Chain Attack
2When a Chain Attack is triggered, select the character — Launch multiple attacks ahead, dealing massive Electric damage . After using this skill, gain 3 Venom . A Quick Assist is triggered when this skill hits an enemy. The action includes invulnerability.
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When Decibel Rating is at Maximum , press Ultimate — Deliver a downward smash in front, dealing massive Electric damage . After using this skill, obtain 3 Venom . After using this skill, activate Ether Veil: Cold-Blooded , lasting 30s. All squad members' CRIT damage increases by 5% for the duration. Re-activating Ether Veil: Cold-Blooded a second time will first deactivate the active Ether Veil: Cold-Blooded . A Quick Assist is triggered when this skill hits an enemy. The action includes invulnerability.
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Core Skill
2Upon entering the battlefield, gain 3 Venom . In Investigation Zone mode, this effect can trigger once every 180s. While possessing Venom , consume 1 Venom every 5s while in combat to trigger Corrode Bone , dealing Electric damage . With Venom , the squad's Electric damage ignores 3% of enemy DEF. If initial Energy Regen is higher than 1.4, for every additional 0.12 above that threshold, an additional 0.52% of the enemy's DEF is ignored, up to a maximum of 12.88% of enemy DEF. This effect lasts until 30s after Venom is depleted.
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When another character in your squad is a Stun character or shares the same attribute: While possessing Venom , increases all squad members' CRIT damage by 40%, with Cissia gaining an additional 10%. The effect lasts until 30s after Venom is depleted.
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Mindscape Cinema
6The Venom gained upon entering the battlefield increases to 6. The DEF ignore from the Core Passive increases to 140% of its original value, and all squad members ignore 5% of the target's Electric RES . Corrode Bone damage ignores 10% of the target's Electric RES .
Requirements / unlock: Mindscape Cinema 1
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After a Chain Attack: Gang Operation or Ultimate: Ophidiophobia hits a Stunned enemy, gain an additional 3 Venom . Basic Attack: Serpent's Kiss inflicts 35% increased damage.
Requirements / unlock: Mindscape Cinema 2
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Basic Attack , Dodge , Assist , Special Attack , and Chain Attack Lv. +2
Requirements / unlock: Mindscape Cinema 3
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When using an EX Special Attack , Chain Attack , or Ultimate , gain 1 stack of Decidedness , stacking up to 3 times. When using Basic Attack: Serpent's Kiss , consume all Decidedness . Each stack consumed triggers 1 special instance of Corrode Bone that does not consume Venom . This Corrode Bone does not cause Daze.
Requirements / unlock: Mindscape Cinema 4
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Basic Attack , Dodge , Assist , Special Attack , and Chain Attack Lv. +2
Requirements / unlock: Mindscape Cinema 5
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Each time Corrode Bone is triggered, gain 1 stack of Bone-Deep Corrosion . When attacks from any squad member, other than Corrode Bone , hit an enemy, consume 1 stack of Bone-Deep Corrosion to trigger 1 special Corrode Bone . This instance of Corrode Bone cannot inflict Daze, and at most 1 stack of Bone-Deep Corrosion can be consumed every 3s.
Requirements / unlock: Mindscape Cinema 6