Unleashes up to 5 attacks in front, followed by a powerful flame blade strike, dealing Physical damage and Fire damage .

Orphie Magnusson & "Magus" moves, skills and special abilities
Orphie Magnusson & "Magus": S, Fire, Attack. Faction: Defense Force - Obol Squad.
Basic Attacks
1Dodge
3A quick dash dodge. The action includes invulnerability.
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Press Basic Attack during a dodge β Perform a quick forward attack, dealing Physical damage .
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Press Basic Attack during a Perfect Dodge β Launch a series of attacks on enemies in front, dealing Physical damage and Fire damage . The action includes invulnerability.
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Assist
3When the active character is launched, press Assist β Unleash a series of attacks on enemies in front, dealing Physical damage and Fire damage . The action includes invulnerability.
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When the on-field character is about to be attacked, press Assist β Parries the enemy's attack, dealing massive Daze. The action includes invulnerability.
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Press Basic Attack after a Defensive Assist β Unleash multiple attacks against enemies in front, dealing Fire damage . The action includes invulnerability.
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Special Attack
6Thrust forward and perform a tail attack, dealing Fire damage . Anti-Interrupt level is increased while using this skill.
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Automatically triggers during ally attacks: Unleashes 4 laser Aftershock attacks, dealing Fire damage . Triggers once per 5s. Upon activating this skill, restore 20 Bottled Heat . The action includes invulnerability.
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With enough Energy, press EX Special Attack β Perform a sweeping laser attack forward, dealing Fire damage . After using this skill, immediately follow up with the powerful fire blade from the Basic Attack . Upon activating this skill, restore 20 Bottled Heat . The action includes invulnerability.
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When off-field with 60 or more Energy, automatically triggers during ally attacks: Performs a sweeping laser attack in an area around, dealing Fire damage . Upon activating this skill, restore 20 Bottled Heat . The action includes invulnerability.
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When Bottled Heat is greater than or equal to 100, hold Special Attack β Consume 100 Bottled Heat to continuously fire a laser forward, dealing Fire damage . When firing begins, triggers Quick Assist . After continuous firing for a period, firepower increases, greatly boosting the skill's Interrupt Level. When attacked during firing, will parry enemy attacks and immediately increase firepower. When maximum firing duration is reached, automatically activates EX Special Attack: Fiery Eruption . During the low firepower phase, Anti-Interrupt Level increases and damage taken is reduced by 40%, while character is invulnerable during the high firepower phase.
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Automatically activates after EX Special Attack: Heat Charge reaches maximum firing time: Performs a spinning attack forward, then fires a laser ahead dealing Fire damage . The action includes invulnerability.
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Chain Attack
2When a Chain Attack is triggered, select the character β Perform a spinning attack forward, then fire a laser ahead, dealing Fire damage . Upon activating this skill, restore 20 points of Bottled Heat . The action includes invulnerability.
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When Decibel Rating is at Maximum , press Ultimate β Perform a spinning attack forward, then fire a laser ahead, dealing Fire damage . When leaping into the air, a Quick Assist will be triggered. If the Quick Assist is activated, Orphie & Magus will extend the laser firing duration. Upon activating this skill, recover 20 Bottled Heat . The action includes invulnerability.
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Core Skill
2Orphie & Magus's CRIT Rate increases by 12.5% , and Aftershock damage increases by 42.5% . Orphie & Magus initially gain 100 Bottled Heat , up to a maximum of 125. When Orphie & Magus are off-field, if Special Attack: Corrosive Flash is available and Energy is greater than or equal to 60, consume 30 Energy to automatically trigger EX Special Attack: Crimson Vortex instead. When the laser from EX Special Attack: Heat Charge hits enemies, all squad members gain Zeroed In for 12s. Repeated triggers reset the duration. Zeroed In increases Agent ATK by 130 . When Orphie & Magus's initial Energy Regen is greater than or equal to 1.6, for every 0.1 initial Energy Regen above this threshold, ATK increases by an additional 20. The total increase from both initial and additional ATK increases cannot exceed 340 .
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When another character in your squad is a Stun or Support character: Aftershock damage dealt by Agents with Zeroed In ignores 25% DEF.
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Mindscape Cinema
6Orphie & Magus' Special Attack: Corrosive Flash , EX Special Attack: Crimson Vortex , EX Special Attack: Heat Charge , and EX Special Attack: Fiery Eruption ignore 15% of target's Fire RES , and Agents with Zeroed In deal 20% increased damage.
Requirements / unlock: Mindscape Cinema 1
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When Orphie & Magus launch an Aftershock , restore 65 Decibels. This effect can trigger once every 4s. After Orphie & Magus use their Ultimate , their ATK increases by 20% for up to 45s.
Requirements / unlock: Mindscape Cinema 2
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Basic Attack , Dodge , Assist , Special Attack , and Chain Attack Lv. +2
Requirements / unlock: Mindscape Cinema 3
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Initial duration of Zeroed In increases to 16s, and Orphie & Magus's EX Special Attack: Heat Charge and Ultimate: Dance With Fire damage increases by 40%.
Requirements / unlock: Mindscape Cinema 4
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Basic Attack , Dodge , Assist , Special Attack , and Chain Attack Lv. +2
Requirements / unlock: Mindscape Cinema 5
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With enough energy, after the fire blade attack of Basic Attack: High-Pressure Flamethrower , press EX Special Attack to immediately follow up with EX Special Attack: Crimson Vortex . When the fire blade attack of Basic Attack: High-Pressure Flamethrower is activated, recover 10 Bottled Heat , and the Interrupt Level during the low firepower phase of EX Special Attack: Heat Charge will also increase. When the laser from EX Special Attack: Heat Charge or Ultimate hits enemies, it inflicts additional Fire damage equal to 250% of Orphie & Magus's ATK.
Requirements / unlock: Mindscape Cinema 6