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Phoenix Reffaella Zenless Zone Zero fighter artwork
Zenless Zone Zero Move & Ability Guide

Phoenix Reffaella moves, skills and special abilities

Move & Ability Guide

Phoenix Reffaella: S, Fire, Anomaly. Faction: Krampus Compliance Authority.

27 ability entries5 Basic Attacks3 Dodge3 Assist5 Special Attack3 Chain Attack2 Core Skill6 Mindscape Cinema

Basic Attacks

5
Basic Attack: Sever Life
Basic Attack

Performs up to 4 attacks forward, dealing Fire damage . The 3rd and 4th Basic Attacks are considered Combustion Attacks .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Combustion Attacks
Basic Attack

Some of Phoenix's skills count as Combustion Attacks . While performing a Combustion Attack , her Anti-Interrupt Level is increased, and dealing damage recovers Pyre . Phoenix can have up to 120 points of Pyre . After performing a Combustion Attack , press Special Attack to skip the retreat portion of Special Attack: Fire Sweep and EX Special Attack: Blazing Slash , and immediately follow up with an upward slash.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Pyre
Basic Attack

When a Combustion Attack inflicts damage, it generates Pyre . Phoenix can have up to 120 Pyre . With enough Pyre , hold Basic Attack to activate Basic Attack: Purifying Flame .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Basic Attack: Purifying Flame
Basic Attack

With enough Pyre , consume 90 Pyre and hold Basic Attack β€” Phoenix throws her weapon, dealing massive Fire damage to enemies in an area ahead. When the Finishing Move hits an enemy affected by Ice Anomaly , Ether Anomaly , Electric Anomaly , Fire Anomaly , Physical Anomaly , or Wind Anomaly , it triggers 1 instance of Abloom , dealing Anomaly damage of the corresponding attribute with a 225% multiplier. When this instance of Abloom triggers a critical hit, its CRIT damage is increased by an additional 40%. The action includes invulnerability.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Basic Attack: Meltdown
Basic Attack

If Special Attack: Fire Sweep does not trigger a Perfect Block , press Basic Attack β€” Charges forward, dealing Fire damage . This skill is considered a Combustion Attack . During this skill, press Basic Attack to follow up with the 3rd hit of a Basic Attack .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Dodge

3
Dodge: Drifting Sway
Dodge

A quick dash dodge. The action includes invulnerability.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Dash Attack: Lunge
Dodge

Press Basic Attack during a dodge β€” Dashes forward and slashes, dealing Fire damage .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Dodge Counter: Twin Passage of Karmic Fire
Dodge

After triggering a Perfect Dodge , press Basic Attack β€” Dashes forward and unleashes a quick slash, dealing Fire damage . The action includes invulnerability. Press Basic Attack to follow up with the 3rd hit of a Basic Attack .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Assist

3
Quick Assist: Emergency Aid
Assist

When the active character is launched, press Assist β€” Dashes forward and unleashes a quick slash, dealing Fire damage . The action includes invulnerability. Press Basic Attack to follow up with the 3rd hit of a Basic Attack .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Defensive Assist: Patient Turned Doctor
Assist

When the on-field character is about to be attacked, press Assist β€” Parries the enemy's attack, dealing massive Daze. The action includes invulnerability.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Assist Follow-Up: Regeneration Therapy
Assist

Press Basic Attack after a Defensive Assist β€” Throws her weapon at the enemy, then recalls it and performs a slash, dealing Fire damage . The action includes invulnerability. Press Basic Attack to follow up with the 3rd hit of a Basic Attack .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Special Attack

5
Special Attack: Fire Sweep
Special Attack

After retreating back, quickly launches an upward slash forward, dealing Fire damage . During the retreat, damage taken is reduced by 40%. If attacked at the instant the upward slash begins, or if the slash hits an enemy flashing red or yellow, a Perfect Block is triggered, negating that instance of damage. Press Basic Attack to immediately follow up with the 3rd hit of a Basic Attack . Anti-Interrupt level is increased while using this skill.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
EX Special Attack: Blazing Slash
Special Attack

While possessing Ascension , press Special Attack to consume 1 point of Ascension and activate: After retreating, quickly performs a powerful upward slash, dealing massive Fire damage . Hold Special Attack while retreating to continue charging. While charging, release Special Attack to perform a powerful upward slash, dealing massive Fire damage . When chained into from a Combustion Attack , skips the retreat and immediately performs the upward slash. damage taken while retreating and charging is reduced by 40%. Receiving an attack just as the upward slash begins or hitting an enemy flashing red or yellow triggers a Perfect Block .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Ascension
Special Attack

Using EX Special Attack: Falling Sun grants 1 point of Ascension . Phoenix can have up to 1 point of Ascension . While Phoenix has Ascension , press Special Attack to use EX Special Attack: Blazing Slash .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
EX Special Attack: Dazzling Flare
Special Attack

With enough Energy, press EX Special Attack β€” Quickly spins around, dealing massive Fire damage to enemies. Receiving an attack at the moment the spin begins or hitting an enemy flashing red or yellow triggers a Perfect Block . This skill is considered a Combustion Attack . The action includes invulnerability. Press Basic Attack to follow up with the 3rd hit of a Basic Attack .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
EX Special Attack: Falling Sun
Special Attack

After using EX Special Attack: Dazzling Flare , and with enough Energy, press or hold EX Special Attack β€” Rises into the air and throws her weapon, dealing massive Fire damage to enemies. Gains 1 point of Ascension upon activating this skill. Up to 1 point of Ascension can be held. Receiving an attack at the moment she starts rising or hitting an enemy flashing red or yellow triggers a Perfect Block . This skill is considered a Combustion Attack . The action includes invulnerability. Press Basic Attack to follow up with the 3rd hit of a Basic Attack .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Chain Attack

3
Chain Attack: Last-Minute Salvation
Chain Attack

When a Chain Attack is triggered, select the character β€” Unleashes multiple attacks forward, dealing Fire damage . This skill is considered a Combustion Attack . The action includes invulnerability. Press Basic Attack to follow up with the 3rd hit of a Basic Attack .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Ultimate: Perpetual Resurrection
Chain Attack

When Decibel Rating is at Maximum , press Ultimate β€” Flies into the air, then dives at the enemy, consuming all of Phoenix's HP to trigger an explosion, dealing massive Fire damage . Phoenix then enters the Wither state and triggers the next character's Quick Assist . This skill is considered a Combustion Attack . Active attacks cannot be performed while in the Wither state. After using this skill, Soul-Searching Blaze is automatically activated after a short period. Press Basic Attack to quickly activate Soul-Searching Blaze .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Soul-Searching Blaze
Chain Attack

Triggered when Phoenix is in the Wither state, the next time she enters the field through a normal switch-in, Quick Assist , or Defensive Assist : Phoenix covers herself in flames, dealing Fire damage to nearby enemies, and exits the Wither state. This damage is considered Ultimate damage. She then recovers all HP consumed by Ultimate: Perpetual Resurrection , plus an additional 10% of her maximum HP . When the Finishing Move hits an enemy affected by Ice Anomaly , Ether Anomaly , Electric Anomaly , Fire Anomaly , Physical Anomaly , or Wind Anomaly , it triggers 1 instance of Abloom , resolving the corresponding Attribute Anomaly at a 300% multiplier.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Core Skill

2
Core Passive: Nirvana
Core Skill

Phoenix's Anomaly Proficiency increases by 43 . When any squad member inflicts Anomaly damage to an enemy, the enemy enters the Sear state for 20s. Repeated triggers reset the duration. When an enemy in the Sear state takes Anomaly damage, the damage has a chance to trigger a critical hit, with a base CRIT Rate of 30% and CRIT damage of 12.5% . If Phoenix's initial Anomaly Mastery exceeds 155, each point above this threshold increases this effect's CRIT Rate by an additional 0.7%, reaching its maximum value when Phoenix's initial Anomaly Mastery reaches 255.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Additional Ability: Krampus Ace
Core Skill

When another character in your squad is an Anomaly character or shares the same faction: Anomaly damage against enemies in the Sear state gains 15% increased CRIT damage.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Mindscape Cinema

6
Lingering Pain and Thrilling Procession
Mindscape Cinema

Upon entering the battlefield, Phoenix gains 1 point of Ascension . In Investigation Zone mode, this effect can trigger once every 180s (3 minutes). The CRIT damage of Anomaly damage dealt to enemies in the Sear state is increased by an additional 25%. When a Combustion Attack inflicts damage, Pyre generation efficiency increases by 15%.

Requirements / unlock: Mindscape Cinema 1

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Lingering Pain and Thrilling Procession
Mindscape Cinema

When Phoenix applies Burn to an enemy, its duration is increased by 2s. Phoenix's damage against enemies in the Sear state increases by 30%.

Requirements / unlock: Mindscape Cinema 2

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Scarecrow Complex
Mindscape Cinema

Basic Attack , Dodge , Assist , Special Attack , and Chain Attack Lv. +2

Requirements / unlock: Mindscape Cinema 3

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Life's End and the Heartless Wonderland
Mindscape Cinema

When the Finishing Move of Soul-Searching Blaze or Basic Attack: Purifying Flame hits an enemy affected by an Attribute Anomaly, it triggers 1 additional instance of Abloom , resolving the corresponding Attribute Anomaly damage at a fixed 600% multiplier.

Requirements / unlock: Mindscape Cinema 4

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Carnival of Madness
Mindscape Cinema

Basic Attack , Dodge , Assist , Special Attack , and Chain Attack Lv. +2

Requirements / unlock: Mindscape Cinema 5

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Notes From Confinement
Mindscape Cinema

Phoenix ignores 15% of the targets' All-Attribute RES. When Phoenix uses EX Special Attack: Dazzling Flare , she gains 1 point of Ascension . Abloom effects triggered by Phoenix ignore 40% of enemy DEF.

Requirements / unlock: Mindscape Cinema 6

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.