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Pulchra Fellini Zenless Zone Zero fighter artwork
Zenless Zone Zero Move & Ability Guide

Pulchra Fellini moves, skills and special abilities

Move & Ability Guide

Pulchra Fellini: A, Physical, Stun. Faction: Sons of Calydon.

21 ability entries2 Basic Attacks3 Dodge3 Assist3 Special Attack2 Chain Attack2 Core Skill6 Mindscape Cinema

Basic Attacks

2
Basic Attack: Swift Strike
Basic Attack

Unleashes up to 3 attacks forward, dealing Physical damage .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Basic Attack: Leaping Strike
Basic Attack

Leap forward and unleash a series of slashes, dealing Physical damage .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Dodge

3
Dodge: Reversal Shot
Dodge

A quick dash dodge. The action includes invulnerability.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Dash Attack: First Strike Advantage
Dodge

Press Basic Attack during a dodge — Dash forward and slash, dealing Physical damage .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Dodge Counter: Relentless Retribution
Dodge

Press Basic Attack during a Perfect Dodge — Thrust at enemies in front, then follow up with a swift slash, dealing Physical damage . The action includes invulnerability.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Assist

3
Quick Assist: Contract - Bodyguard
Assist

Press Basic Attack during a dodge — Dash forward and slash, dealing Physical damage .

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Evasive Assist: Contract - Outsourced Combat
Assist

When the on-field character is about to be attacked, press Assist — Dodges the enemy's attack and activates Vital View . The action includes invulnerability.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Assist Follow-Up: Independent Pricing
Assist

Press Basic Attack after an Evasive Assist — Leap forward into the air and fire, dealing Physical damage . Upon activating this skill, consume 1 Assist Point to enter the Hunter's Gait state. The action includes invulnerability.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Special Attack

3
Special Attack: Rending Claw
Special Attack

Perform a rapid back-and-forth piercing attack, dealing Physical damage . Anti-Interrupt level is increased while using this skill.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Special Attack: Rending Claw - Nightmare Shadow
Special Attack

While Pulchra is in the Hunter's Gait state, and when another active character in the squad hits an enemy with a heavy attack from a Special Attack or EX Special Attack : Dash back-and-forth piercing enemies surrounding the target, dealing Physical damage . After using this skill, if another active character in the squad hits an enemy, Pulchra will repeat the attack up to 5 additional times, with the final attack being a more powerful Finishing Move . The action includes invulnerability. Special Attack: Rending Claw - Nightmare Shadow is an Aftershock attack.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
EX Special Attack: Rending Claw - Flashstep
Special Attack

With enough Energy, press EX Special Attack — Pierce back and forth times, dealing massive Physical damage . The action includes invulnerability.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Chain Attack

2
Chain Attack: Hey, Didn't Expect That, Right?
Chain Attack

When a Chain Attack is triggered, select the character — Unleashes a charged shot forward, dealing massive Physical damage . The action includes invulnerability.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Ultimate: Oh, Time to Play?
Chain Attack

When Decibel Rating is at Maximum , press — Unleash a powerful shot at enemies in a large area ahead, dealing massive Physical damage . The action includes invulnerability.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Core Skill

2
Core Passive: Hunter's Instinct
Core Skill

When Pulchra activates an EX Special Attack , Assist Follow-Up , Chain Attack , or Ultimate , she enters the Hunter's Gait state, increasing the Daze she inflicts by 15% for 6s. After switching to another character, if Pulchra is still in the Hunter's Gait state, the state will last until Pulchra switches back in. While in the Hunter's Gait state and as the active character, when Pulchra lands a heavy attack on enemies, she can trigger a Quick Assist from the previous character in the squad.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Additional Ability: Business Partner
Core Skill

When another character in your squad is an Attack character or shares the same Faction: When Pulchra hits enemies with Special Attack: Rending Claw - Nightmare Shadow , an EX Special Attack , Assist Follow-Up , Chain Attack , or Ultimate , it applies the Binding Trap effect for 15s. After applying Binding Trap , all units' Aftershock damage against the target is increased by 30%.

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.

Mindscape Cinema

6
Self-Interest
Mindscape Cinema

When dealing damage to enemies affected by Binding Trap , increase own CRIT Rate by 10%.

Requirements / unlock: Mindscape Cinema 1

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Opportunistic
Mindscape Cinema

While in the Hunter's Gait state from Core Passive: Hunter's Instinct , Pulchra's ATK is increased by an additional 10%.

Requirements / unlock: Mindscape Cinema 2

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Territorial
Mindscape Cinema

Basic Attack , Dodge , Assist , Special Attack , and Chain Attack Lv. +2.

Requirements / unlock: Mindscape Cinema 3

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Joy of the Hunt
Mindscape Cinema

Reduces Energy Cost of activating EX Special Attack: Rending Claw - Flashstep by 5.

Requirements / unlock: Mindscape Cinema 4

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Tail Game
Mindscape Cinema

Basic Attack , Dodge , Assist , Special Attack , and Chain Attack Lv. +2.

Requirements / unlock: Mindscape Cinema 5

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.
Behind the Mask
Mindscape Cinema

Special Attack: Rending Claw - Nightmare Shadow's damage is increased by 15%, and the number of times the repeated attack can trigger is increased by 2. Additional Ability: Business Partner 's Binding Trap effect now also applies to all damage types, not just Aftershock damage.

Requirements / unlock: Mindscape Cinema 6

Source details & verification
HoYoWiki mechanics reference (community-editable), reviewed October 29, 2026. This is a concise mechanics index; the source contains full conditions and level-dependent scaling. Not independently tested in-game.